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Community Reputation

10 Good

About Anthek

  • Rank
    Senior Member
  • Birthday August 11

Personal Information

  • AIM
    angstflamme@hotmail.
  • MSN
    angstflamme@hotmail.com
  1. Main RP Toon: Anthek, for the longest duration now. Horde, baby. Guild: Started on the server opening day as one of the founders of Decimate, and raiding with the Twisting Nether Raiders coalition. From there, across a large number of guilds on a large number of characters, from The Grim to Sanctuary, I leveled up Anthek as a member of the Raven Cross. For most of Wrath through Cataclysm, I ran raids with Borrowed Time. Favorite RP Event or Storyline: Wow, that's hard to choose. I didn't have as much personal involvement as I would have liked, but some of the early Nether Council events were some of the biggest and fun I've ever had, just hundreds and hundreds of people together that we crashed the server. Who is someone that you used to RP with and haven't heard from in a long time, that you miss the most?: Malebrignon, one of my oldest friends who brought me to the server to begin with. We originally played together back on Scarlet Crusade, and 'Brig and Fallacy were almost inseparable until Decimate disbanded. Screenshot: Hard drive failure kinda screwed me over here. It sucks because I'm missing a lot of character art, too. I actually still have an active account, work just keeps me from logging on.
  2. Been watching out for this game for a long time now. Most of all, I'm glad to see this is renewing interest in OWoD, especially with the new V20 and upcoming W20 releases. As people may or may not know, I've been playing in a Werewolf: The Apocalypse LARP for nearly 3 years now, and I'm really seeing it as an extension of that to the online community. In an organization of hundreds of players and storytellers trying to keep a record of their body count, I have no problem with character death. It's going to happen, and it's all part of the experience, just like any roleplaying game in that it should be about the journey and not just the power creep. By the way, I'm all ready to unleash some thaumaturgy up in here.
  3. It'd been a while, but now I remember why people hate Balmorra.
  4. Ha, rogues get an Execute-style attack. Symbiosis sounds awesome, potentially 44 different abilities in one.
  5. Skyrim takes place 200 years after the events in Oblivion. You don't really need to have played the past games to know the lore, and there's plenty of in-game information with books all over.
  6. The regular dragons are a piece of cake. Elder Dragons I have died several times fighting. I seriously had an easier time with the last part of the main quest than I do with those jerks, as well as Dragon Priests and the high tier rogue wizards, which I run into all the time in my goal of hunting down all the Words. Using the terrain to avoid the spells and fire breath is absolutely needed.
  7. That was actually an update for Dustwallow that happened much earlier, during the beginning of WotLK, that added Mudsprocket and revamped most of the quests. Cataclysm only added a few things. Dustwallow and Silithus were unfortunately the least changed zones.
  8. <p>Yeah well there are a few people on here who don't play the game anymore and are very negative...</p>

  9. <p>That's not even the problem I have with it. I can understand not enjoying the game anymore, but this is a forum dedicated to the promotion of roleplay on the Twisting Nether server. Having people like Swerto saying the things they are is something I think shouldn't be tolerated.</p>

  10. <p>I told you, there's no point in arguing with those people.</p>

    <p>The only point they're trying to make is to say "They were initially introduced as a joke" and then they sit there and pretend that's a criticism of Mists of Pandaria.</p>

    <p>You're not going to convince them otherwise, they're so set in their ultimate hatred of the game that they know nothing about, that it's foolish to try and convince them otherwise.</p>

  11. Not true. I posted an answer to a similar statement over on the Borrowed Time forums "Initially, the whole concept came from art Samwise Didier, the lead art designer for many of Blizzard's works, as something he did for the birth of his daughter. Beginning in Warcraft 3, he would include hints or easter eggs about them (Illidan's glaives), and then were teased as being a full new race for TFT as an April Fool's Day Joke. People actually liked the idea, however, and they took Didier's initial concepts and turned them into a fully fledged character as Chen Stormstout. While they're no longer considered canon, the RPG books went even deeper, and Chen had a questline in the Barrens based on his involvement with Rexxar during the bonus campaign in TFT. Since then, it's something players have asked for since the beginning of the game. Blizzard has also said that the pandaren were originally supposed to be the Alliance race instead of the Draenei for TBC, but was changed to better fit with the theme of the expansion. This is something that has been in the works for a long time, not just meant for easter eggs and April Fool's. Thinking that MoP and the pandaren are going to be completely light-hearted compared to past works is a misconception, especially when we haven't seen much of it at all."
  12. Why do you even visit this website anymore? Seriously.
  13. I've seen and played enough to know what to expect, especially from Bioware. In the end, it's still going to be second to the metagame for the vast majority of players and boiled down to what gets you the best loot, specifically with how companions and crafting works. Sorry to say, if there's nothing invigorating about the gameplay, I honestly have no interest in putting off the time and effort investment I've put into WoW, for whatever that's worth now. Not much, if I'm thinking of putting off MMO's entirely. I don't want to spoil anything, but Bioware's storytelling has been miss or hit for me. I liked KoTOR enough to distract me from the general dislike I had for Star Wars and the writing was better than most of their recent games, but there are developments in TOR that are just fucking stupid to me. the kind of thing that literally had me throwing up my hands in disappointment.
  14. This is pretty much why I have no interest in TOR, and the same thing happened with Rift. Honestly, if the best thing they can offer is more in-depth NPC interaction, there's no reason for me to give up all the time and effort I've put into WoW for a storyline I just don't care about. I've gotten enough from the beta to know that much. I haven't decided yet, but I don't even know if I want to keep playing into MoP at this point. I'd almost rather just give up on MMO's for a while.