Delphinia Acontis

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  1. Filthy water drips black and red into the basin. Delphinia grips the rim, feeling the cool metal press into her palms. Just breathe. She dips her head back under the spicket of warm water. Reaching out blindly, she grabs a washcloth off a nearby shelf, using it under the water to scrub ichor and dried blood out of her hair. She winces as she scrubs over gashes. The wounds on her head would need to be rebandaged, but the cleaning was necessary. The healer back at the cathedral had done a good job of cleaning her wounds out, and most of her skin had remained free of ichor and filth thanks to her armor, but her face and hair were a mess. After some soap and effort, she leaves the washcloth hanging over her head and begins cleaning her armor piece by piece. There wasn't much time for a thorough cleaning, but maybe her stomach would stop roiling if she could get the worst of the reek of undeath off. She leans out over the basin, trying not to soak her undershirt too badly--it would probably freeze solid the moment she stepped back outside. It was mercifully fairly warm in the washing chambers the Argents had set up around the Tourney Grounds to help stem the spread of disease from fighting the Scourge. And yet, Delphinia's hands still shake as she works a brush quickly across her leathers. So Didge knew she was alive. What had she expected, being so reckless? It didn't change anything, not really. "He felt bad that you ran away when you saw him." Delphinia's nails bite into the leather in her hands as Johann's words echo through her mind. Didge was strong, he'd get over it. He had already gotten over her death, he could learn to live with this. There was nothing else too it, nothing else that could be done, it wasn't as though she could make Didge unlearn that she was alive. Now Johann, Johann was a problem. She moves her armor pieces over to an elementally heated drying rack, taking a seat in front of it. Had he lied? Did he know the truth? It was possible that it was a coincidence, that the two mages had met by chance, like Johann had said. They were both mages, after all, of the same age; they likely moved in some similar social circles. In that case, the most important thing was making certain Johann--and by extension his family--didn't find out she was related to Didge. She just had to figure out a way to keep them apart. Her leg bounces as she watches her armor dry agonizingly slowly. There was another, worse possibility. That he knew. That Baur--or worse, Shadowvale knew. "One official document from a Knight-Commander can open doors typically secured." Isn't that what Alurea had said when they weaseled their way into finding out her private medical information? How many other carefully secured doors had they felt entitled to open? And worse, what would they do with that information? Was that the plan all along, to hold her secrets over her head and turn her into a pawn that could never disobey them? Would they threaten to hurt him? Her thoughts spiral out of control as she pulls her armor, half dried, off the rack. She just has to keep moving. There's work to be done, she needs to brief her men on the upcoming mission. In a few days she won't even be on Azeroth, far away from these problems. She shoves down the little thoughts nipping at her to run, to leave the Honorborn and her life behind, start new, anonymous, free of it all. No, the mission ahead is too important, and she has a responsibility to her men. Tugging on the last of her still slightly damp armor, she marches out into the frigid cold towards the Honorborn's pavilion.
  2. Terror ripped through Delphinia's chest and wound its way up her throat, clawing its way out of her mouth in a cry. "DIDGE!" She couldn't think about the consequences right now. A ghoul's head split open on her daggers. She couldn't think about the years of effort keeping a secret. The swath of carnage she cut through the city was a blur, leaving a mass of uncounted bodies in her wake. There was only one thing that mattered. "DIDGE!!!" Her voice cracked with a sob. When had she started crying? The front door splintered as a wedged dagger and a kick popped the lock. He had to be alright. He had to be. She slammed into the wall with the momentum of heading to the stairs, leaving a splatter of blood and ichor in her wake. When she reached the door shaking hands practiced with years of lockpicking fumbled with panic at the lock. "DIDGE!" The door gives way to expertise, and she's barely aware of the arcane alarm being tripped. A tiny extra wave of panic flows over Delph, but it's drowned out by the blood pounding in her ears. The ichor of fallen ghouls drips from her armor onto simple, clean carpeting, her boots grinding in the leavings of carnage she'd created and waded through. She tears through the apartment, crying her brother's name, throwing open any spot he might have hidden. She couldn't give in to despair, even as each small room turned up nothing. Couldn't think about how upset he would be to see her again. How much it would hurt. Couldn't think about what would happen if she couldn't find him. Couldn't think about what terrible fate might have befallen him. Because he could still be out there, he could still need her help. All that mattered now was finding him, protecting him. That was the real reason she came to Stormwind. Her terror barely contained under a veneer of duty for her men. Men she had quickly left behind in her panicked dash for her brother's flat. He wasn't here. Her breath shook as she struggled not to give in to panic. Where next? She swallowed down a hundred terrible scenarios flashing through her head. The Keep or the Cathedral were most likely, she decided. The guard had been evacuating people to the Cathedral, she knew that, or Didge had been at work at the Keep. The Cathedral was closer, she decided. And if he wasn't there, she would head for the Keep. She tried not to think about any other alternatives for now. Just one thing at a time. Don't spiral out. She leaps from the small balcony, landing with violence among the restless undead. Her eyes flash over potential hiding spots or places he might have been as her voice wears hoarse from shouting for him. It takes time to cut through the ghouls to the Cathedral, but when she reaches it she still takes the stairs two at a time. Crashing through the doors shoulder first, she pants as her eyes flicker across the main room. The panic permanently roosted in her gut rises higher and higher with each face that doesn't belong to her brother. A laugh cuts through the hubbub of the busy Cathedral, warm and bright, strange and yet deeply familiar. Delphinia had almost forgotten she could hear anything besides the panicked rush of blood in her ears. Didge was smiling. Laying on a cot and bandaged, but smiling. Laughing and chatting and holding the hand of some lad about his age. He was safe. The wave of relief is so strong it threatens to knock Delphinia off her feet. It takes her a moment to even notice the others he was sitting with. Kay and Johann? Suddenly the wave of relief had a thousand undercurrents of other emotions ripping at her. Doubt, confusion, pain. She turns and quickly makes her way out the door before she could be swept up by all of them. She stumbles down the stairs she had so recently run up with such determination. Adrenaline wearing off, wounds she hadn't noticed before and anxieties compete for her attention. Finding a planter to half hide herself behind, she sinks to the ground, winding her fingers up into her hair and choking out sobs. He got hurt. You let him get hurt. Why were they there? He got here on his own. He doesn't need you. Do they know? He's going to see the flat. Did Baur go looking for him? Is that why his children are here with Didge? Stupid, sloppy, reckless. Who could have told? Who betrayed me? He's hurt and it's your fault. Who all knows? You ruin everything you touch. He doesn't need you. Baur can blackmail you with this. Weakness. Why are you here? He hates you. Who all did Baur tell? You need to leave... The crackle of Delphinia's radio cuts through the panicked stream of thought. She jumps at the sound, and holds the device between shaking hands. "Boss Lady Delphinia? Where you might be? I wish to meet you in person." Kayrisa. But Delphinia had just seen Kayrisa sitting next to Didge. Kay had to know, didn't she? Could it be a coincidence that they ended up in cots next to each other? Had she just unwittingly said Delphinia's name in front of him and ruined years of keeping Didge thinking she was dead? Every inch of Delphinia screams that this is a trap, and yet, not responding seemed worse. If they didn't know for sure yet, Delphinia being odd about it would tip them off. Delphinia clutches the radio between her hands and gulps down a few deep breaths. She couldn't let her men hear her fear, her tears. "Cathedral square. Preparin' to return t' Icecrown." Not entirely a lie, for how deeply she wanted to run halfway across the world. Another voice crackles through the radio, Baldric. "You here restockin' too, boss? I was thinkin' of headin' back out now I got them kids safe, but iffin we's needed in Icecrown, sign me up." The words are uncomplicated by the situation in the Cathedral and Delphinia tries to focus on them. She was still the boss here, and there was a job she had been lining up in Icecrown before dropping everything to rush to Stormwind. "The guard has it from here. More work t' be done in Icecrown." "Yer the boss, boss. I'll finish up restockin' bullets an' come meet up with ya." Talking to Baldric is relief in comparison to the veritable minefield of Kayrisa. A relief that doesn't last long as Kayrisa's voice pipes up again. “Could you make it up to the Cathedral and make sure everyone in the group is fixed up before heading up?” Fuck. Delphinia freezes, staring down at the radio in her hands. This has to be a trap. It has to be. But it's such a reasonable request, how could she refuse? If she told Kayrisa to fuck off everyone would know something was up. Everyone will know. The Cathedral was busy, maybe she could just avoid then and check to see the other Honorborn. But on the other hand... Delphinia sat, half-paralyzed by the uncertainty, weighing the options as the anxiety in her gut twisted itself into more and more of a frenzy with every moment she didn't answer. "Yeh. In a few minutes." Delphinia drops the radio in her lap after answering it, immediately regretting her choice. She comforts herself with the thought that Didge at least wouldn't recognize her worgen form as she wipes her eyes on the inside of her mask. She could be quick, she could be secret. She pulls the cloak tight, hiding her face beneath hood and mask. Her heart is in her throat. She twists her mask around to hide the marks from her tears under her hood. After spending a minute to compose herself as much as possible, she stands, her wounds screaming in protest. Her injuries would have to wait a bit longer. She trudges back up the stairs, steeling herself as she heads back into the main room. Delphinia had expected a burst of anxiety when she saw her brother again, but what she did not expect was the wave of panic when he wasn't there. Where was he? A dozen scenarios tear through her mind as her eyes flash across the room. Could something have gone wrong with his wounds, getting him moved deeper into the Cathedral? Had he gone back outside? Had Johann and Kay told him about her and he ran off? Was this all part of the trap? Was something else wrong? Had she just somehow hallucinated him being here? What if, what if, what if. She starts frenetically searching the Cathedral. Briefly she aknowledges the Honorborn she sees, though her eyes continue searching for Didge. Two full circuits of the Cathedral later and Delphinia is practically choking on her fears when she notices a familiar face. Not the one she's looking for, but one of the few living people who knows both her and her brother. "Doctah, Doctah Selbrin! Didge... Didge, he..." While she marches up to the older healer with determination, her voice cracks. "Woah, hey, it's alright. I treated your brother myself, he's fine. A little scratched up but that was all. He's righ-" Larna Selbrin starts to turn her head towards where Didge had been sitting when Delphinia cuts her off. "No! No, don' look that way. You'll draw their attention. He's no' there now, d'you where he went?" The healer sighs heavily and fusses with her robes. "Delph, you know very well my opinions on you avoiding your brother." "I jus' want to make sure he's awrigh', is that so bad?" "It would be better for both of you if you worked out your issues. Maybe he would like to know that you're 'alright' as well, hm?" A snarl of distrust rises hot in Delphinia's chest. Her mind connects a dozen unconnected points; Doctor Selbrin betrayed her, told Tonric, how else would his children end up talking to Didge? "You didn' tell nobody, did you?" "No. You know our discussions are confidential. It is your decision to make, even if you are making the incorrect choice." "It's no'--I jus' want to know where he is! Where did he go?" Concern coated over now with frustration, Delphinia snaps angrily. "I don't know. Your young friend who visited you in the clinic was speaking to him, why don't you ask her?" Doctor Selbrin frowns. "You're not having that girl spy on him for you, are you?" "Wh- Kay? No. I don' know... I don' know why they's talkin' to eachovver." Delphinia fidgets nervously with her hands. Either Doctor Selbrin really didn't know or the doctor was unwilling to tell, so she wouldn't know what was going on unless she spoke to Kay and Johann. Maybe it really was a coincidence, maybe she was overthinking things again. Or maybe she was walking into a trap, either way, there didn't seem to be much choice. "I'll go... I'll go find out, I guess." Doctor Selbrin gives her a small, reassuring smile. "I'll be around if you need me." The nod Delphinia gives the doctor in return is stiff and unfocused--her mind already churning ahead on what scenarios she might be walking into. She turns on her heel and marches over to the group on the cots, head remaining on constant swivel for sight of her brother.
  3. Honorborn Jobs List The Jobs List has a twofold purpose. One, often in RP there is downtime between events and stories, or you just get busy with real life and can't commit to RPing all the time. In the Honorborn, it's safe to assume that even if your character isn't participating in the big crazy jobs, they always have some low level work that they're doing. The jobs list can be used to help with this so that you always have something your character could have been working on, even if you're not RPing it out. So if you take a break from RPing to deal with some real life stuff for a month, you can come back and say 'oh, yes, I have been doing X job from the job list' IC. The second purpose is to fill in whenever you don't have more exciting RP going on. Waiting for that big storyline to pick up? Just want to do something a little lower stakes? Want something simple to get to know your guildies better? You can ask me to run any of the jobs list jobs for you! I will try to keep this list updated with new ideas and expansion relevant jobs. General Jobs -Act as a consultant for any kind of specialized knowledge (i.e. acting as a consultant on alchemy as an alchemist) - Assist a farm overrun with Quillboar -Investigate a haunted house -Protection detail for a nobleman traveling to Booty Bay -Protect a caravan traveling south out of Duskwood -Help remove troggs assaulting a dwarven villiage - Assist a member of the Brotherhood of the Sword with a murder investigation - Act as a bouncer for a fancy party - Help protect members of the Explorer's League with a spelunking mission - Fight alongside the Sporelings against Naga invaders - Investigate rumors of demonic activity in a town - Escort precious cargo through a troll infested area - Help with a diving team trying to recover a sacred item from a shipwreck - Keep Satyr away from a moonwell while Druids are attempting a cleansing ritual - Head to the Plaguelands and take down a minor lich who is raising undead - Drive vermin off a ranch in Kun Lai - Provide security at a Tuskarr wedding - Investigate a supposed bandit hideout in Westfall - Check out a recently unearthed tomb in Uldum - Help a goblin in Winterspring do research on the local Yeti - Go undercover to help with a Brotherhood of the Sword investigation into a fighting pit - Protect a group of druids collecting samples in Un'Goro - Check out the disappearance of a group of settlers in Grizzly Hills - Protect a shipment of jade from the Hozen - Find out why the spirits are restless around an old ruin - Fight back against a recent silithid incursion in Silithus - Put an end to a witch assaulting a Drustvar town with wickerbeasts - Help discover the reason behind a failing harvest - Assist the Gilnean Liberation front against a group of Sylvanas loyalists - Help a group in Felwood attempting to cleanse part of the land - Protect a group of Dark Iron from Ogres while they set up defenses on a new basecamp in the Burning Steppes - Put a stop to agitated gnolls attacking Lakeshire - Clear out a cave of kobolds so that the miners can go back to work - Head to the Hinterlands and help with the Griffin hatching season - Cull the overpopulation of murlocs along the coast of Westfall - Head to Ashenvale to help with rebuilding efforts - Protect a caravan heading through Hillsbrad - Provide a protection detail for an ambassador - Destroy an artefact that is driving a tribe of Furbolg mad - Help take down a mogu who has been threatening a pandaren brewery - Push back against a group of orcs threatening the usual safety of the mountain passes heading into Dun Morogh - Help a trophy hunter claim the head of a large threshadon - Take out a massive bear that has been eating the rams of a dwarven village - Protect a shipment heading through Deadwind Pass - Sneak into Freehold and stop an important business deal - Assist a group of Wardens with clearing out a residual demon hideout - Cull a den of giant spiders, and bring back poison to the nearby town for antidotes - Protect a young lord going out 'adventuring' for the first time - Help a rich, useless, mage move - Fight a group of cultist holdouts in Stormsong Valley - Help the Sentinels of Feralas fight back against an Ogre threat Shadowlands Jobs -Coming soon!
  4. Full Name: Delphinia Acontis Nicknames: Delphie (childhood only), Dee, Delph (most common) Date of Birth: January 12, 597KC (5 years after the start of the First War) Age: 29 Race: Human (Worgen) Gender: Female Hair: Wild, wavy, black Skin: fairly light, olive undertones Fur (worgen): solid pitch black Eyes: Red Height: 5'9" (human) 8'5" (worgen) Body type: Lean, sinewy Place of residence: The Grove, Wetlands Place of Birth: Gilneas City Known Relatives: James Acontis - Father, Deceased; Rose Acontis - Mother, Deceased, Oleander "Olly" Acontis - Older Brother, Deceased; "Didge" Acontis - Younger Brother, Unknown Occupation: Ex-criminal, leader of a mercenary outfit Group/Guild affiliation: The Honorborn Guild Rank: Leader Likes: Reading, smoking, being warm, cuddles (though she'll probably kill you if you try), her little brother Favorite Food: Oranges Favorite Drinks: Beer Weapons of Choice: Poisons, smoke bombs, dual wielding daggers Dislikes: being compared to her father, hard liquor, strong smells, loud noises, being pitied or spoken down to Hobbies: Alchemical research, reading, drinking Special Abilities: Alchemical expertise, ability to manipulate her transformation between forms to certain effect, pickpocketing, lockpicking, and other thieves skills Positive Personality Traits: Loyal, protective, accepting, giving Negative Personality Traits: Abrasive, quick to anger, prideful, rebellious, distrusting, defensive, kind of gross, addict, struggles with closeness Misc. Quirks: Smokes a version of the worgen serum to control the curse; has night terrors and occasional anxiety attacks; has a weak stomach Theme Songs: I honestly have a spotify playlist for Delph but I'm too embarrassed to post it publically, you can ask for it and MAYBE I'll show it to you if you REALLY want Physical Features: Human - On the taller side for a human woman, Delphinia is lean but well muscled. Her features in human form reflect her worgen side heavily. Her jaw juts forwards with canines too big for her human mouth, she's hairy and her eyes are red. Her fingernails are black, regularly cut back to keep from becoming claws. Her wild mop of black hair is a perpetual mess, and she's almost always scuffed up and bruised in some way. Scars cover most of her body, though her armor usually covers them. Some are from a variety of injuries, drug use and cigarette burns, though others have the fine lines of surgical scars. Of note are a large quantity of rough old scars running vertically down her back. Also on her back are a pair of tattoos, a cluster of oleander on her right shoulder blade and a sprig of foxgloves arcing up the left side of her back. Silver piercings decorate both of her ears and face. Worgen - Only her bright red eyes and gnashing canines offer contrast to her jet black fur. She is lanky, powerful, and a frightening monster to encounter--especially in the dark. In both forms, her voice is a husky smoker's tone, her Gilnean accent extremely thick and marred by a slight speech impediment due to her over-sized teeth. History: Delphinia Acontis was born the middle child of Rose and James “Jimmy” Acontis in a poverty stricken neighborhood near the western canal in Gilneas City. Growing up, she had a rough childhood, filled with poverty, addiction and abuse. Her mother was a prostitute, her father a drugmaker, snake-oil salesman and general con. While the Acontises were not in any way a powerful crime family, they were fairly well known in their area for being untrustworthy degenerates--going to far as to be a brief mention in a larger drinking song about the various low-lifes of Gilneas. When she was fourteen years old, her father was hung for his crimes, and two years later her older brother, Oleander, followed in his footsteps to the headsman. She spent most of her young life believing this would be her fate as well, that she had no real choice but to follow in her father’s footsteps as a criminal and one day be executed for it. Her only real hope was that maybe, one day, she could spare her beloved little brother the same fate. With her father and older brother gone, it fell to Delphinia to be a breadwinner for her mother and younger brother. With no other prospects, she slipped into a life of thieving, conniving and dealing for years. Eventually, she ended up joining with the Rebels in the Gilnean civil war, railing against a system she saw as unjust. One night, working to smuggle weapons for the Rebels, things went haywire when they ran into a feral worgen. The night ended with several people dead, including Rose Acontis, and Delphinia bitten. Shortly after becoming afflicted with the worgen curse, Delphinia was captured. Her curse struck years before worgen would become a known entity to anyone outside of a very elite group, and well before the development of a system to manage the affliction. She became one of the earliest subjects of experiments to develop the worgen serum--an alchemical solution which allows the human side to take back control over the wolf. The process was long and harrowing, and while an effective serum was eventually developed, the experimentation left Delphinia scarred and unable to feel lasting effects from any conventional solutions. It also, however, meant that she was privy to a large amount of high-level alchemical work, leading her to learn quite a bit. When the Cataclysm struck, she managed to escape, fleeing to Darnassus with most of her people. She struggled deeply with managing the curse and finding the money necessary to fund her own solutions to it. Seeking a mental escape from the wolf in her head and the harrowing past few years, she fell even harder into criminality. Eventually, this led to her crossing paths with Sir Tonric Baur--then the Knight-Commander of an order of Stormwind Knights focused on serious cases of law enforcement. Tonric was on the case of a Gilnean gang-leader who had committed several murders--those of Delphinia’s own gang-mates. They became an unlikely team, and in the end, Tonric helped lead Delphinia out of the pit of crime she had dug herself into, giving her a second chance. Delphinia spent the next few years struggling to find honest work--a difficult task due to her history and troubles. Around the time of the war with the Legion, Tonric would double down on his aid by offering Delphinia a reliable job in his mercenary company--The Honorborn. It would not last terribly long, Tonric facing his own problems and dissolving the group, leading Delphinia back into a life on the wrong side of the law as they attempted to take down a criminal organization--The Black--from the inside. This led to an execution warrant being placed on Delphinia’s head, and wanted posters for her whereabouts going up. After almost a year of legal battle, Tonric was exonerated and Delphinia was cleared of her related crimes. With the support of Tonric, she reformed The Honorborn under her own leadership; seeking to provide the same chance it gave her to turn her life around to others.
  5. The Honorborn Led by ex-criminal Delphinia Acontis, the Honorborn is a mercenary outfit which takes in specialists and people with unique talents. They work a variety of jobs, and as consultants, most anything that will earn them an honest coin. Purpose The Honorborn, on it's face, as a group, does not have a grandiose purpose. They do not seek to save worlds or slay gods or herald justice or the light or the void. As an organization, they are here to do their jobs, and do them well, and earn a respectable living. But there is a small, subtler purpose, at least for the leader of the Honorborn. Having been born into a criminal family, and spending most of her life in the dregs of society, she found little opportunity to escape into a better life--until Tonric offered her a position in the Honorborn. Grateful for her new trajectory, Delphinia hopes she can help others in the same way; giving them a place free of judgement to become better and leave sordid pasts behind them. Guild and Surrounding History Of Sir Baur and the formation of the Original Honorborn The first Honorborn was first founded by Sir Tonric Baur. Tonric was previously the leader of an official order of Stormwind Knights known as The Brotherhood of the Sword. The Brotherhood of the Sword acts primarily as a branch of law enforcement for particularly dangerous criminals. At the beginning of the war with the Legion Tonric was dishonorably discharged from his post as Knight-Commander due to refusing to give up a criminal source (who had saved him and his men from the bombing of Theramore) and believed collusion with The Black--a large scale criminal organization. Removed from knighthood and given a criminal record, he decided to found a small special-ops team of mercenaries--The Honorborn. The Legion Campaign and the Dissolution of the Honorborn For much of the Legion campaign, Tonric and the Honorborn did not get involved directly with the fight against the Legion, despite a desire to. When they were first formed they were stationed at Silverwing Grove in Ashenvale, where Tonric was working closely with a Sentinel Commander Saedrynn Silverwing and her Beastwalkers (a specialized kind of Sentinel). Towards the end of the war, Tonric pushed even harder to get involved with fighting the Legion, coming to an agreement with the paramilitary group Night Vanguard to work together on a mission to Argus. The Honorborn moved to the Night Vanguard's base of operations--The Grove in the Wetlands, and set up camp. They worked closely with the Night Vanguard for awhile leading up to the Argus mission. Unfortunately, the mission to the demonic planet went poorly, resulting in the casualties and believed casualties of a number of people (some of whom were trapped on Argus for months after). Due to a number of factors including frustration and mistrust between members of the Night Vanguard Leadership and Tonric, as well as the fallout from the Argus mission, Tonric immediately resigned upon returning to Azeroth. Leaderless, and unsure if they could trust the Night Vanguard after seeing Tonric's dramatic exit, the Honorborn disbanded. The Hiatus After leaving the Honorborn towards the end of the Legion conflict, Tonric sought to put an end to The Black--the same criminal organization he was accused of being corrupted by years earlier. He was assisted by two of his most loyal men from the original Honorborn, Shruem Gildedbeard and Delphinia Acontis. While they were ultimately successful in taking down The Black, Tonric ended up in prison, on death row, for the lives of the criminals he took, and Delphinia was wanted under an execution warrant. After almost a year of battling legally and public opinion, Tonric was not only freed, but reappointed as Knight-Commander of the Brotherhood of the Sword once again and additionally hired by Night Vanguard as their Field Commander. Delphinia was absolved of her execution warrant, and Tonric offered his support and the support of the Night Vanguard in her reforming the Honorborn under her own command. The Reforming of the Honorborn As the fourth war drew to a close, Delphinia Acontis put out the call for both old members of the Honorborn and new recruits to join the company. Moving back to the base of Night Vanguard in the Wetlands, she established a camp and a contract with the paramilitary group to solidify the bond between them. OOC Rules and Structure OOC, we are very good friends with Night Vanguard and at this point, The Honorborn is inextricably linked to Night Vanguard. We share their discord, RP together, hang out together, and if you want to swap your character between one guild to the other, or add an alt in the other guild, there is absolutely no bad blood about it. That said, any rules Night Vanguard might have about things like their discord or in their events you as an Honorborn member, are expected to follow. Please be respectful of them and their officers. As Honorborn members, you are also expected to be respectful of other members, and refrain from any kind of hate speech, slurs, bigotry, harassment, griefing, spamming or harmful trolling. Please listen to both the Night Vanguard officers and any Honorborn leadership. If you have drama with another member, try to talk it out, if you can't, let the Honorborn leadership (me) know. We expect everyone to act with basic roleplay etiquette when RPing, if you are new to RP I have a post about terms and etiquette here: https://wow-tng.org/forums/topic/23889-new-roleplayers-guide-terms-etiquette-addons-and-resources/ At the moment, there are no 'officers' of the Honorborn. I, Delphinia-TwistingNether, am the leader of the guild and most everyone else is a member or OOC member. /g in-game is considered an OOC channel. Very LGBTQ+ friendly IC and OOC If you are interested in joining, please contact: Delphinia-TwistingNether; BNET: Arahe#11800; Discord: Arahe#6448 or just apply via the guildfinder! (WARNING: Guildfinder is currently broken, please get in contact with me instead!)
  6. At twelve years old Delphinia Acontis was fairly tall for her age, and she drew herself up every inch of it as she approached the high counter. "How much?" Anxiety coils in her gut, but her chin is lifted, pre-pubescent voice demanding as much respect as it could. The woman across the counter splutters, blinking down a long nose through thin spectacles. "W-what?" "I'm 'ere to buy. I got coin. Jus' somefin' simple, for my little brovver." Shifting, she pulls a pouch from under a secret sling within her shirt. Da would beat her senseless if he knew she'd been skimming off the top. Still, this was important. "Love, I think you might be--" "I got coin. You got no reason not to serve us!" The pouch rattles as she slaps it down on the counter to punctuate the point. She feels her brother bury his face in her side at the shouting, dropping a hand to his shoulder to comfort him. "Shh-!" The woman raises her hands defensively, glancing around the room and meeting a few gazes now watching the exchange. Shame rises hot into Delphie's face. "Di' you jus' shush me?" "This is a library!" The woman finally manages, in an exasperated half-whisper. "Fine, we'll jus' take our coin someplace else. C'mon Didge." Snatching the pouch off the counter, she spins on her heel, brother in tow against her side. Hugging Didge a little tighter, she braces for the cold blast of winter air on the other side of the heavy oak doors. "No, no, it's alright. You don't have to go." Rounding the desk, the librarian hurries after them. Like bartering in the market, they always come running when the business threatens to leave. She turns, trying to look confident and judgmental despite the blush clinging to her cheeks. "So you'll sell us a book?" The librarian takes a breath, coming down to a less imposing height on one knee. "We don't sell books here--we're a library. Libraries let people borrow books, you don't have to pay." Delphie glances around skeptically, taking in the tall shelves that stretch back into the building. The woman's tone rankled her pride, but she tries to swallow it down, failing somewhat. "Seems a shi' way to run a shop." Instead of being offended, the woman actually laughs softly. "It's not a shop, it's a... public service. We get our money from taxes, donations, and to some extent, fees." "Fees?" Hazel eyes snap to the older woman's face, cautious of this new catch. "Well people can't keep the books forever, or we wouldn't be able to loan them out to others. So, we let them have them for a certain amount of time, and if they're late bringing them back or lose or damage them, we'll charge a fee for that." "An' that's it? Wha' abou' those wankers? How much do it cost to jus' sit about in here readin'?" "Nothing, as long as you don't ruin any of the books or anything. You're welcome to come in and read for as long as the library is open. You just have to keep your voice down and not bother the other guests." She smiles at them gently. "You wanted a book for your brother?" Delphie looks down at the mop of tight curls pressed against her side. "Gotta teach 'im 'is letters." He peeks out at the librarian, shuffling shyly further behind his sister. "None of the books we got... they's all too hard." "Alright. Well let's get your hands washed so you don't leave any smudges on the books, hm? There's a lavatory over there. Then once you're done, I'll meet you over by the fireplace with some good books for learning to read, alright?" After a moment's consideration, Delphie nods, and soon finds herself hoisting her brother up to help him reach the sink in the washroom. "You're gettin' too 'eavy for this." She mutters into his back. Still, there's something almost sweet in the reminiscence of days when she had constantly carried him; or there would be, if her legs didn't feel about to buckle. "Make sure you use lots of soap. An' ge' a drink. They's prolly go' good water 'ere." Didge hums a little response in place of words, before finally announcing a small, cheery, "done!" Gently placing him back on his feet, she demands an inspection of his hands (wet, but acceptably clean) before moving on to her own. The water prickles at her frostbitten fingers and she grimaces at her features in the mirror. Small wonder the librarian had asked them to wash up, the way her face was smudged with dirt. She takes a moment to clean it, making herself wince as she scrubbed too hard at an old black eye. "Awrigh'?" His tiny voice sounds concerned. "Yeh, I'm fine." She wraps an arm protectively around him once again as they head back out into the main room and make their way over to the fireplace. It roars, grand, warming the whole building from the winter chill outside. Sitting down just in front of the grate, Delphie feels warmer than she's been since fall, though the heat bites painfully into her frozen feet. Didge flops onto the outer hearth, sprawling out and soaking up the warmth of the stones with his whole body. In just a few minutes, she watches more color come into his face than she's seen in months. He looks contented, and lets out a little noise to match. He turns his attention from the fire to her face. "Yous smilin'." He points gleefully up at her. "So? I smile all the time." "Not real smiles." He half crawls, half flops himself across one of her legs. Delphinia's brow knots in concern, and her lips part to start some denial or retort, but she's cut off by a soft WHUMPH and a weight against her back. She jumps, startled, a strangled cry escaping her, dislodging the blanket that had been tossed around her shoulders. Turning, she can't quite reign in the terrified look she gives the librarian. "Shhh! I'm sorry, it's alright. Though I'm afraid I might make you wash your hands twice. My husband accidentally packed me a second lunch. I thought you children might like to have it." The lie is easy for Delphie to detect, but she takes a moment to search the woman's face for the reasoning behind it. Pity. A war between hunger and pride rages in her gut, the pain of her stomach winning out. She looks down, ashamed, as she accepts the handout--a mince pie wrapped in cloth and a tin filled with potatoes. "Fanks." Didge pipes up from her side, earning a surprised look from his sister. He barely spoke to the rest of their family, let alone a stranger. "You're very welcome." Delphie watches her leave, unwrapping the food they were given. The smell of it alone made her salivate and her jaw ache with hunger, but she passes it to Didge. When he breaks off half and hands it back, she hesitates for a moment, wanting to make sure her little brother got his fill. Watching him tuck in happily, she decides to follow suit and let him have the lions share of the potatoes if need be. She forces herself to eat slowly, despite how long its been since her last decent meal, knowing eating too fast could make her sick. Before long, the pair are nestled under the thick wool blanket on a rickety old couch near the fire. Hands cleaned (a second time) and full bellies, Delphie reads softly from a children's book. She hesitates and trips over sounds and words, stuttering across letters. Why did ds and bs need to be so confounding? The librarian would flit by regularly, no doubt checking that the ruffians weren't stealing something; but Delphie couldn't be angry about it. After all, her constant hanging about meant that Delphie could ask her about words she wasn't sure of (never occurring to her that that might be the reason she was there). Didge loved every moment of it, soft little happy hums and gasps of delight at colorful illustrations on the pages. Warm, quiet, content, Delphie eventually feels Didge nodding off against her shoulder. She nestles her chin in his thick curls, taking a break from reading to watch the snow collect on the windowpanes. Closing her eyes, she wonders how it's possible to feel so safe in such a strange place--and if it's possible to feel that way more often. "Delphie?" She jumps slightly, realizing she had dozed off. Her hands instinctively move to her hidden coins and her knife, finding nothing amiss. The fire still roars in the hearth, the snow still collects on the window, the book still stretches across the blanket on her lap. And most importantly, Didge was still curled up against her side. "Yeh?" "Like it here." "Me too Didge." "We'll come back?" Wriggling down deeper into the blanket, she pulls her baby brother into a tight hug. "Yeh, we's gonna come back every day we can. Learn all the fings books got to teach. All their secrets!" She whispers excitedly. "We'll be the cleverest thieves in all Gilneas!" Didge giggles, returning the affection. He smiles down at the book, running a tiny hand over an illustration of some exciting battle filled with wizards, elves and knights. He pauses, his little brow drawing together and looks up at her questioningly. "Why thiefs?"