Alderon

Alder'on (Damit)

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Full Name: Alder’On Damit [seems that the name stuck after hearing it so many times in her early childhood being raised as the apprentice/slave of a drunken Gnome engineer. It became apparent in her later childhood that he’d been telling her to “idle on damit” while building he’s Water-to-Wine Combine which turned out to be a total waste of ten years. The name stuck, though she did stop responding to Damit during her teen years.]

Nicknames: Toothless One, Alder

Date of Birth: Unknown

Age: Estimated early 40’s

Race: Orc

Gender: Female

Hair: Long grey braid with streaks of black here and there

Skin: Greenish Brown from the many days spent walking in the Sun.

Eyes: Two – right eye is blue; left is green/hazel but tends to have a reddish color when angered

Height: 5’ 10”

Weight: about 12 Stones; Gobpit, “Twelve stones my rear. She’s more like fifteen. I ought to know her fat arse has fallen in battle on top of me enough to tell”.

Place of residence: Wandering the world(s) though she has a hut in the hills outside Rachet that she keeps her library and various odd treasures pieces.

Place of Birth: Unknown. Was found wandering the hills outside of Rachet as a toddler.

Known Relatives: Gobpit but can an Imp really be family?

Religion/Philosophy: Dark Arts / If it ain’t broke, it can be, and fixed better, most the time.

Occupation: Warlock / Gnomish Engineer

Group/Guild affiliation: Currently with Aftermath

Guild Rank: Grunt

Enemies: No real list here, but really doesn’t care to see male humans. This stems from their laughter at her in her childhood and the constant beatings she had to take from them while being Friz’el Plumbucket’s aide in Stormwind.

Likes: Gobpit, fishing, getting her hands dirty mining ore, building interesting if not always useful machines, puzzles, the cry of a dying Night Elf; this just makes her all happy inside for some reason.

Favorite Foods: Poached Bluefish, Crunchy Serpent and Westfall Stew (though this is a hard one to find time to make any more)

Favorite Drinks: Draenic Water both filtered and purified; Keg of Thunderbrew Lager for special occasions

Favorite Colors: Purple

Weapons of Choice: Sword though if she could ever figure out how to use an Axe she’s sure those would be

Dislikes: Human males, buzzards and other birds of prey

Hobbies: fireworks, collecting exotic pets, and throwing flying plates with Gobpit

Physical Features: various battle scars, because of burning her fingers so many times with her experiments and fireworks development she has no fingerprints any more, missing her four upper middle teeth due to a mishap explosion that sent a gear flying at her and smashed out those teeth; though she’ll tell you that it was in battle at Alterac Valley that she lost her teeth to the evil charge of Wipeout.

Special Abilities: She can fly, but mostly only in a downward direction off a cliff or various other high places.

Positive Personality Traits: Fun loving free spirit that tends to go with the flow most the time. She is patient, very patient in her completion of various task and working with her guild members in their adventures.

Negative Personality Traits: tends to drink too much from time to time; tends to scratch her butt in public; has been known to kill kittens just so she can watch the humans mourn the loss of life.

Misc. Quirks: tends to lick people for no apparent reason, and finds humor in some of the strangest things.

Played by What Famous Person: ?

Theme Songs: She found a poem book that was badly burnt and missing many pages in her early adventures in the Scarlet Monastery within this book there was a poem titled “Comfortably Numb” she could identify with it and has been known to hum it from time to time.

History:

Short Version:

Found wandering the hills outside of Rachet as a toddler; sold by the Goblins that found her to a Gnome, Friz’el Plumbucket; taken to Booty Bay as Friz’el’s apprentice/slave and began learning engineering; Friz’el and Alderon were re-assigned to Stormwind (Park district) to manufacture and sell fireworks; Found out about the Warlock ways from a Master Imp; escaped from Stormwind making her way to Durotar to begin her training in the Dark Arts; Wanders the world(s) with her trusty longtime friend Gobpit.

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A bit more detail:

Beginnings…

She doesn’t remember too much of her youth before her Goblin “caretakers” in Rachet sold her to Friz’el Plumbucket. Her parents and any family were lost to her and the whys and how’s she has never learned. She did spend a great deal of her early twenties searching for any information about what lead her to be wandering the hills outside of Rachet as a toddler, but gave up after dead end after dead end.

I. Get your arse to work…

As the apprentice of the Great and Wonderful Friz’el (right, the gent was a jerk), she learned the ways of a Gnome Engineer. After acquiring her services in Rachet, he took her on her first boat trip to Booty Bay where they lived for the next few years building machines, bombs, and other gadgets for the Goblins. Oglethorpe Obnoticus ordered Friz’el to move to Stormwind after a horrible explosion during another experiment gone badly with the Water-to-Wine Combine (nicknamed WtW-CaBoom by the Goblins in town).

The years in Stormwind’s park district were horrible for the young orc. Seems humans really don’t like orcs wandering in their parks. She tended to stay in the basement of the shop Friz’el had set up selling fireworks. She worked day and night on the task her Master assigned to keep up with the steady demand for fireworks in the city. In her spare time, she studied the finer points in Gnome Engineering from the many books and tomes Friz’el had in his study above the shop.

II. Eyes opened wide…

Just so happens that this shop was close to a bar that had a basement adjacent to Friz’el’s shop. She could hear strange noises through the cracks in the stone foundation and wondered if they were also engineers living next door.

One morning, she tried to enter into the bar to investigate, but the human males beat her within an inch of her life, and she never tried that again.

Months later, during a mishap with some rather volatile powder, one of the foundation stones was split and broken which allowed her to move the broken pieces and gain a view of the interior of a room next to their basement.

The room glowed purple from the runes painted on the floor, and the shadows seemed to jump around from the flicker of the lights from the candles that danced in a mild breeze drifting through the opened door. She could only get her head through the hole in the wall to gaze in amazement at the site of this glowing room. Sounds from above her alerted her to the approaching Frez’el. Quickly she shoved the broken pieces back into the hole and got back to work on the rocket orders on her “To Do list”.

Days later, she was busing herself with the making of a Gnomish Universal Remote when a spark from her hammer ignited the nearby powder and caused an explosion which sent her newly created Whirring Bronze Gizmo upwards to slam into her face. The gear busted out her front four teeth. She rolled around on the floor in pain as tears flowed from her like a stream. Sitting up and gently feeling the busted lip and swelling gum line she heard laughter coming from the hole in the wall. Furious and forgetting the pain she rushed over to the wall and began to claw the broken pieces away to get at the voice on the other side.

She poked her head through the hole spitting blood from her mouth as a stream of curses spewed forth, “Thuw awr yew thew blee lauff’n ath me”, she exclaimed while turning her head from side to side to see who was laughing? There was no one there to be seen, but she could still hear the muffled sound of someone giggling not a few feet away from her protruding head in the wall.

“Thuw’ss thar”, she asked again as she turned her head in the direction of the noise.

Slowly a shape appeared faintly before her eyes. It was a strange sight to see a creature slowly appear before your eyes. At first she thought that maybe the impact and pain where causing her to see things. However, there before her not but a few feet away stood a rather small, very thin, creature with the hugest ears she had ever seen gazing back at her head poking through the wall.

“My name, dear Alderon, is Blywpuk. It (giggle) is a pleasure meeting you” stated the small creature. The creature continued, “I’ve been sent here to let you know that a ‘friend’ has been waiting for you to meet him for many years. He grows impatient and asked that I come investigate what the problem was with your learning. We both thought you must be one of the dumbest orcs in all of Durotar until I found out you were not in Durotar to begin your training in the Arts. After drifting through the Neither to our various ports into this world, I came to find you here in Stormwind. Now that has got to be one of the funniest stories the Neither has ever heard, and I can’t wait to get back and share it with the others”.

She stared at the creature with her slack jaw almost sinking to the floor in total surprise of the event. Realizing that her head was poked through a wall liken to one’s head in a trap, she pulled herself back through the hole and plopped down crossed legged on the floor in a daze from both the pain in her face and the site of this, this thing. “That da hell are yew,” she stammered through busted lips at the hole before her.

Blywpuk popped through the hole in the wall and sat down across from Alderon. He went on to explain that he was in fact an Imp. That the Dark Arts flowed through the family tree of Alderon and that the creatures of the neither knew of her. They were waiting for quite some years now for her to summon them. Blywpuk explained that the portal on the floor in the next room allowed him an Master Imp to appear in this world without the command of a Warlock. Furthermore, Blywpuk’s record of top notch Imp training was taking a dive because of Alderon’s delay on learning the Arts and progressing along. Hence, the fact that they were beginning to think her head must be full of rocks.

Blywpuk went on to explain that Alderon was not supposed to be here in Stormwind. The humans and orcs were in fact in bitter battles through out the lands and pretty much hated each other. She was supposed to be in a place called Durotar. Blywpuk continued on to tell the orc how to get back to Durotar via the path through Westfall and Grom’Gul. Then in a puff of black smoke the Imp disappeared leaving the bewildered orc sitting on the basement floor all alone.

She sat there with dried crusty blood on her upper lip, throbbing gums, and her eyes opened wide as saucers as the events of the last hour spun around in her head.

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III. Departure

The next couple of days after learning about the fact that she was not slated for slavery. The vision of Stormwind not being her prison for the rest of her life caused a burning to figure a way out of this unholy place.

She bribed with some rather nice snake spiral fireworks some of the local human children that hung around the shop to get her a map of Stormwind. Never venturing out too far from the shadows of the park, she was at a loss at how to get out of the stone walls.

Alderon poked her head through the hole in the wall of the basement a few more times to see if Blywpuk would give her more insight, but to no avail.

The children passed a rather crudely drawn map when they came back for some more Snake fireworks. That night she decided to set out to investigate the map. The kids were nice enough to add the flow of the sewers and waterways through Stormwind till the entrance area. She had always had an uncanny skill of holding her breath underwater and was able to slip under the waves when the guards walked near her as she progressed along the path drawn on the animal skin. Unfortunely for her, with all the swimming in the waterways and sewers, the map was becoming unreadable from the water.

She had reached another dock in the waterways and rested from the swimming to catch her breath and examine the map again. However, the map was totally washed off by now and the undertow was strong where she was treading water. Looking around the best she could it appeared that she had reached a dead-end in the waterways. Just then she felt something swim beneath her and rub her feet. Ducking her head under the water she saw a rather large log turning around in the water and start swimming towards her and gaining speed. Swimming towards the walls of the waterway to get out of the path for the "log" coming at her she slammed into a stairway out of the waterway. She struggled to pull herself up the stairs only to be faced with guards walking towards her direction.

She slide back into the water choosing the less of two evils and tried to swim away from the dock and "log". The undertow grabbed her like a leaf in the autumn wind and pulled her along the waterway away from the guard, dock and "log". She was penned against a grate that halted her path. The suction of the water rushing through the grate made it impossible for her to surface. Something deep inside her started to stir and the anger she had not experienced before cause her to act on instinct. From her hands shot forth a dark bolt of magic that blasted the grate and pushed it open for her to be pulled through it.

Tumbling in the water rushing forward her lungs began to feel as if they would burst any second. She shot through the pipes and began to feel the drop as she was squirted out the end of the drainage pipe. She fell through the air and landed in a pond below the pipes outlet.

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IV. The Journey homeward.

She was dazed and bruised from the fall and barely managed to swim to the edge of the pond.

In the moonlight she looked around at her surroundings. She had gotten out of the town proper and appeared to in a mote/pond surrounded by yet another very tall stone wall. She worked her way towards the wall on the edge of the pond. She attempted to climb it, but the stones were place together so well that three wasn’t any hand or foot holds to be found. She looked across the pond, then up the hill to the roadway above her. Even in the night there were many people running back and forth and she knew there was no way that she would not be spotted attempting to leave by the open gateway above.

She swam along the wall looking for a grate or drain pipe to attempt to swim under the wall. As she approached the other side, she realized the only way out of this place was to make a mad dash through the gateway above her. Slipping back into the dark water, she swam across the small pond to the bottom of the hill leading up to the roadway. Trying to be as quite as possible she made her way up the hill to the very crest before the roadway. She reached inside her pack and pulled out the grey blanket she had put in there and wrapped it over her shoulders to make a rather horrible looking cloak with a hood. Pulling the hood up over her head she hoped in the darkness of night no one would notice that she was an Orc making her way through the gateway just yards from where she laid. She rose up from her spot and slipped into the rear of a group of humans that were walking out of the city. With her head lowered, she followed them past the two sets of guards and exited from the gateway. After a few more paces down the roadway, she slipped away from the group off into the woods and to her freedom.

She hid behind a tree and took a look around at her surroundings. Down the hill a bit she could make out a house in the darkness. In front of her, she could make out shadows that appeared to be hills. She decided to head towards the hills and southward away from Stormwind. Rising up and walking quietly towards the hills, she was met face to face with one of the biggest spiders she had ever seen in her life. She could feel the warm wetness running down her thighs as she realized that she had just wet herself from fear.

The spider did not appear to be too happy about finding anyone in its area. It lunged forward and attacked the startled Orc. As she raised her hands up to block the attack, a dark bolt shot out of her extended arms and tore through the overgrown insect’s body. The insect came back at the Orc again this time biting deep into her thigh. Pounding the head of the insect into mush and pulling the fangs of the now lifeless spider from her thigh, she could feel the burning of the poison as it surged through her body. Things grew darker than the night as her vision became blurry.

. . .

“… Greetings Alder’On… which path do you want to choose from now,” asked the whisper of a voice in her head? She opened her eyes slowly, then blinked, then blinked again, then rubbed them with her palms to finally open them and gaze around at her surroundings. No longer was she near the house. No longer was it night, or so it seemed to her. No longer could she feel or hear the wind blowing through the trees. Turning around, she saw a rather large floating in the air woman with wings looking down at her. “Which path Hun, I haven’t got all day,” asked the image, “Well actually I do, but my shift is over in six hours so can we hurry this along”?

Stunned at the image floating in front of her, she did not even notice the dwarf that popped up beside her. “Aye’ll ‘e run’n back to meh body dear,” stated the dwarf as he took off running away from the women.

“What, who…”?

“Who am I, oh dear me, this is your first visit then I see, um I know I have the paperwork here somewhere,” the woman lowered herself to the ground, turned around and opened a small chest laying next a headstone.

“Yo, can ya’s rez me lady,” asked the human male that appeared beside Alder’On holding his head in his hand, “I ain’t got time to deal wit da run right now I’z late for dinner. Can ya lady, put a rush on it please”?

“Look don’t rush me young man, I’m working currently with another client,” she said as she turned around and faced the headless human, “Do you mind Hun if I take care of this brute first, then I can explain everything to ya”?

Alder’On took a step back from the two transparent figures standing in front of her and stamppered, “No … no you do what you have to do… I um…”

The male then phased from transparent to whole again with his head in the right place and took off running towards the roadway leading out of the village.

“Now let’s see here,” the woman said as she flipped through the stack of paper in her hand. Just then two Nightelf females appeared, “Running back, kthxbye,” they both said in unison.

“Yes here it is, um the introduction to Spirit Healers, Inc.,” the winged woman said as she handed the leaflet to Alder’On. The Orc looked down at the single piece of paper neatly folded into three sections. Two dwarves, a nightelf and two humans appeared out of no where and began running off towards the North and you could hear one of the humans saying to the other, “Protection Pali by butt, you can’t tank for squat…” as their voices trailed off into the night air.

Alder’On looked down at the paper:

“Yo and Welcome to

Spirit Healers Resurrection Inheritance Nostalgic Extinction Services.

Remember you have got three choices

in death, run, rez, or resign and

we are here to help.

Here at SHRINES …”

The Orc gazed up at the floating woman, “You mean, I’m dead,” she asked?

(More to come)

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IV… (Continued)

“Well technically yes, but we here at SHRINES have worked out a deal…” began the floating woman. A human female appeared beside the two of them. “Oh, fish people how cute…” said the human, “Oh my they aren’t the friendliest group. I’ll be off now, good day to you two.”

The floating woman rolled her eyes and continued, “… as I was saying, here at SHRINES we either aide the living to mourn the passing of a loved one or companion by allowing the ‘warmth’ of the memories to flow in when they come to visit the tombs. We aide…” A Gnome appeared out of thin air, “Good day to you. (Annoying laughter)” then he took off running to the West. As the woman opened her mouth to start again, a barely dressed Nightelf female appeared and exclaimed, “By Alune, a smashing blow to the head was not the tip I needed! Those damned Undead just don’t understand; I just need some cash for training. Damn them! Damn them all”! She jumped up and down a few times then went running off to the North.

“Stop, before we are interrupted again, I think I got this figured out. Thank you for your time. I’ll be on my way now, G’Day ta ya hun,” Alderon exclaimed and turned to walk away from the small graveyard and floating woman. “Well fine dear, glad I could help, and it’s all covered in the pamphlet in section 2. You…” whispered the woman as an Undead male appeared before her. “You again! How can an undead keep dying,” asked the male?

Alderon was too far away to hear anymore of the conversation. She had started walking off to the North as some unseen compass was directing her way through the forest, then lake, then small town that appeared vacant and then back to the spot where her body lay in a clump on the ground. She could see faint outlines of creatures moving around her in the woods. Those damn spiders were scampering all around between the trees. She sat down beside her body and examined the pamphlet.

SHRINES

Section II.

After locating your body, you simply need to press your ghostly belly button. This will cause the powers of the Ancients to work through SHRINES’ tridimensional life force wave links through out the world to re-attach your soul with your body.

Remember to allow enough time to rest up a bit, you will be weak and battle sore from the experience.

Alderon stood up and while gazing at her body at her feet pressed lightly on her belly button. In the next instant, she felt sick, weak, and totally confused as to how she got to this spot. “Where the hell am I,” she asked herself.

Before she had time to figure out what and where she was, she felt the blade slice into her buttocks.

“Well back so soon,” asked the whisper from the floating woman?

“Um what, oh my, what happened…? ARGH,” exclaimed the angered Orc! She turned without saying a word and began running away from the small graveyard.

Shortly thereafter she returned to her body. This time she walked around the area a bit examining the shadows of living things dashing here and there. She could make out the spiders scampering around the hillside; she could get all the way to the roadway and see the flow of people running to and from Stormwind. She walked as far Northwest from her body as she could before the shadows of the living vanished from view, then pressed her belly button.

The same sick feeling hit her like a brick to the face, but this time she knew a bit more what to expect and struggled up the hill side she had appeared at to hide behind some bushes. There she sat and caught her breath orientating herself to her surroundings.

Venturing from behind the bushes, she headed to the top of the hillside. A rather large wolf jumped out from behind a tree. A short battle later, “Howdy again, I’m’ll run back,” Alderon told the floating woman that had a bit of a smile on her face. “You’ll get the hang of it dear, learn to duck and dodge, duck and dodge,” said the woman.

Ten minutes later…

“Howdy, run’n back,” shouted the Orc.

Two days later and many, many visits with the floating woman later, Alderon could finally make out the tall wooden spikes that made up the wall that surrounded Grom’Gol settlement. Pressing her belly button yet again, she became whole with her body once more and took off running for the safety of the camp.

She entered the camp wearing nothing more than a loincloth and a small strip of material around her breast. Her feet were sore. Her body was broken and bruised from head to toe. She had puncture wounds all in her butt from the Gnome rogues which seem to have dogged her step the whole journey. In the middle of the camp was a very large fire, she made her way over to it and collapsed on one of the benches in front of the fire. She drifted off into a fitful sleep with nightmares of bandits, wolves, spiders, solders, crazed machines, boars and the worst the death-from-the-air birds all trying to prevent her completion of the quest to make it to Durotar.

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V. New recruit and friend.

“Single file you stupid maggots,” yelled the Orc standing at the front of the bunched up group of young Orcs!

The line moved quickly as the Orc passed out the first orders to the new recruits and they headed off to their assigned task.

When it was her turn, she stepped forward standing straight and trying to look tough not showing the uncertainty that ate at her. Was she strong enough to service the forces of Thrall? Could she master the Dark Arts and not fall victim to them as too many of her kind had in the past? Should she become a Hunter instead, the Horde needs good Scouts?

“State your calling maggot,” barked the Legionnaire.

Without another thought about it, “Warlock,” she stated. There it was done. The Legionnaire gave her a small bundled wrapped in brown cloth and secured with a bit of string. “For the Horde,” exclaimed the Legionnaire! She gave a salute back to him and stepped to out of the line to read the attached note and open the package.

She put on the fresh robe, boots and tried out the feel and balance of the small blade that were in the bundle. She rapidly dispatched the boars and returned with the meat and other scraps and sold them for some pocket change. The sound of her own money in her pocket delighted her in a way she could not have imagined before today.

She walked from grown up to grown up to see what task she could perform for them to grow stronger and gain more of this wonderful music springing forth from her pocket. “Greetings Alder’On, I’m Ruzan,” stated the grown up, “Those warlocks who came before us have earned the distrust of the Horde, and while we are tolerated, we are not loved.

This has not brought the warlocks closer together, however, as many choose to live reclusively, dabbling in their magics alone. I will not seek to lead you down one path or the other, but only help you in your maturation.

Before I teach you the art of summoning, bring me six heads of the vile familiars from the cave to the northeast.

Alderon headed off to the northeast to met fate.

A short time later, she returned to Ruzan. Alderon’s robes were scorched in places and torn in others, but she stood before Ruzan with an ear-to-ear toothless grin as she presented the six heads of the vile familiars. The adult looked down approvingly, with a bit of explanation and congratulation Ruzan sent Alderon on to the next set of task.

The young Warlock took a few steps and began to cast the spell of summoning, she entered into a trance like state for what seemed like an eternity of concentration. Then in a puff of purple smoke the rift between the demon realm and Durotar were opened for a split second of time.

“Yick, Yipe Kayral,” the little demon barked or so it seemed to Alderon.

He hopped around the ground at Alderon’s feet. Started to dance a bit, then stopped and looked up at the Orc standing before him. “OmyDemons, you’re an ugly one,” exclaimed the Imp!

She waved her hands in the air, poof. The Imp was gone from sight. Sitting crossed legged in the dirt she tried to get over the rage that burned through her blood. “Grrrrr,” she growled while jumping to her feet and walking over to Foreman Thazz'ril. With one eye glowing red with anger she asked the Foreman if he had anything she could help him perform. He replied, “Cursed peons! They work hard gathering lumber from the trees of the valley, but they're always taking naps! I need someone to help keep the peons in line.

You look like the right Orc for my task. Here, you take this blackjack and use it on any lazy peons you find sleeping on the job. A good smack will get them right back to work! Return the blackjack when you're done.

Lousy slacking peons...

An evil grin spread across her face as she took the blackjack and dashed over to the closest sleeping peon and whacked the crap out of him. She then dashed off to the next one, and another, then another…

Four hours later she returned to Thazz’ril with what was left of the blackjack. On the ground around his feet sat two terrified peons with priest looking over their wounds. “Um well Alderon, thanks for the help. But girl I just wanted them up and at work not beat to within an inch of their lives,” stated Thazz’ril. He took the blackjack and turned to see how the priest was coming with the peons.

Thazz’ril turned back to Alderon and asked if she could retrieve his pick from a cave near where they stood. She nodded, and then began the summoning chant again.

This time the little demon sat down at the Orc’s feet. She gazed down at the poor creature looking up at her. Kneeling down to look face to face with the demon she quietly asked, “What do I call you? By the way, I have something for you.” She took out a book from her pack and shared the tome with the Imp.

“They call me Gobpit, and thank you for the tome. No one has ever given me anything before without me serving their demands first”.

“Well they call me Alder’On. We do need to retrieve this fellow’s pick from that ‘dar cave,” she said while getting back up to her feet.

“Ok. Let’s go see what trouble we can get into… by the way sorry about earlier, you are not really that ugly, just a bit. (giggle),” said Gobpit with a slight grin on his little face.

Alderon sighed and half smiled as she turned to face the vile familiars between her and Gobpit’s goal. “Well at least I’m not alone anymore,” she thought.

<The Beginning's end...>

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