Necroxis

4.2 full preview. We...are prepared?

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A new full preview for the Firelands 4.2 raid:

For ages, the Elemental Plane served its purpose as a secure realm to imprison Azeroth's primordial spirits... until the Cataclysm ruptured its boundaries. Without warning, Ragnaros's armies surged toward Mount Hyjal, intent on burning the World Tree of Nordrassil to the ground. In the ensuing conflict, many brave heroes gave their lives to protect Hyjal from destruction. By their noble sacrifices, the impossible was achieved: the Guardians of Hyjal pushed Ragnaros's minions back into the Firelands.

Now, the battle to protect Hyjal rages in Ragnaros's smoldering realm. As territory is gained and Azeroth's champions edge closer to the Firelands' inner sanctums, a monumental task lies ahead. Entrenched around Ragnaros's lair -- Sulfuron Keep -- are his most trusted guardians, including the turncoat Druids of the Flame and their mysterious leader. Yet Hyjal's defenders cannot afford to shy away from any of these dangers. Should Ragnaros prevail against the incursion and succeed in destroying Nordrassil, Azeroth will suffer a blow from which it might never recover.

World of Warcraft patch 4.2 will offer hardy adventurers an opportunity to turn the tide in the Firelands, a huge outdoor raid of the highest difficulty, with 10-person and 25-person normal and Heroic modes. It will be a scorching opportunity to delve into this Elemental Plane, where six unique bosses stand between you and the reinvigorated Ragnaros. The great fire lord's chamber is shielded by:

Beth'tilac

Her fiery webs reach far overhead, daring her adversaries to simultaneously face their fears of both spiders and heights. Only by taking hold of her webs and climbing into her domain yourself will you find a way to thwart her evil designs.

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Lord Rhyolith

Heroes face a difficult challenge: attack this massive magma giant's bulk while forcing him to move against his will among volcanic eruptions that ultimately spell his doom... or yours.

Alysrazor

Are you ready to fly the fiery skies? Catch her singed feathers and use them to soar above the inferno, or perish at the whim of this swift firehawk.

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Shannox

The ferocious flamewakers of this Elemental Plane are terrifying enough, but Shannox has brought companions to his side in defense of the Firelands. This mighty hunter will require that you find a way to deal with his blazing pets before he burns you to a crisp.

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Baleroc

Baleroc stands before the gate to Sulfuron Keep, amidst a river of combustion that serves as the Sulfuron moat. The bridge to Ragnaros’s blistering chamber can only be crossed by those who find a way to put an end to this towering elemental monstrosity.

Majordomo Staghelm

Ragnaros's latest chief lieutenant stands before the door to his master's chamber in Sulfuron Keep. Majordomo Staghelm's treasonous efforts will all come to a head before the very seat of his new master.

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Defeat his guardians and a memorable battle with the enraged Ragnaros awaits you in his chamber. Ragnaros's normal and Heroic modes offer two completely different encounters for raiders to conquer.

Because the Firelands raid is outdoors, players will be able to mount and attempt to avoid the highly dangerous groups of enemies milling about. The order in which you engage the first four bosses in the zone will be up to you.

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This will also be one stop of many in a quest to build the legendary staff Dragonwrath, Tarecgosa’s Rest. A weapon of unsurpassed quality, Dragonwrath, Tarecgosa’s Rest will not only require a spectacular effort by its owner to construct; it will reward the entire guild with a new and unique non-combat pet upon completion.

A tantalizing collection of unique rewards await those who brave the heat, and defeat the lords of the Firelands. With a new raid tier of armor and weapons, three new mounts (including the rare and highly sought flaming Anzu), a slew of new personal and guild achievements, an epic storyline, a grand musical score, and seven unique boss encounters, 4.2 and the Firelands raid will burn an indelible mark in World of Warcraft history.

Are you prepared to taste the flames?

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Here is a bit more information from a Cory Stockton interview regarding 4.2:

Firelands Raid:

The raid instance is supposed to be 4 times the size of Obsidian Sanctum, roughly the size of Alterac Valley

All the bosses will have new models

Ground mounts will be allowed.

The first four bosses will be non-linear before you get to the final three that are in a linear fashion, with Ragnaros at the end.

Ragnaros will be the final boss. It will NOT be an heroic-only encounter like Sinestra but the heroic version will be completely different from the normal one and developers wanted to make sure it feels really unique and pretty hardcore.

There will be more bars/meters to make it easier to watch certain mechanics in contrast to a simple debuff stacking

You won't need fire resistance and bosses won't have any either.

There will be epic recipies drops for all the usual professions.

Tier 12 Armor Sets

All T12 sets will be fire themed (duh)

Not new but reminder: Warlock will be themed after those awesome looking fire spiders

One plate set will be themed after the new fire giants (Anthricyst maybe?), the shoulders will be like the fire giant's face.

Set bonus will be firelands themed too and may resemble certain boss abilities

Raid Misc.

There will be a new Baradin Hold boss - another loot pinata (his words!)

The interviewer also asked for a second raid dungeon, Cory ignored that part and only answered the Baradin Hold part - interpret yourself.

Legendary:

The proc of the weapon will be offensive and not suited for healers

Weapon will be forged in major cities (Stormwind and Orgrimmar respectively)

There will be a 'very long' event with a lot of voice acting and the Blue Dragonflight.

Your guild will get a reward if you complete the achievement for the Legendary staff. It will most likely be a pet, it will have an unique look (not necessarily fiery) and a "legendary" feel.

Both 10 & 25 are supposed to get the weapon roughly at the same pace

25M will have s small advantage of getting the profession related parts done quicker

Nothing more on what profession related parts of the legendary are but it will be only a minor part of the progression to the legendary, focus is on raiding.

Encounter Journal (i.e. boss guides):

Will be on PTR

Will not require unlocking by killing the boss or something

They start with entries for Cataclysm content only but plan to add WotLK, TBC and vanilla entries too - later

There will be no loot wishlist but they have plans for that. Loot will be listed for encounters and sorted by difficulty.

Quests:

There will be a new epic level 85 questline around Thrall

It's not revealed if that is about Thrall (maybe) becoming the new aspect of earth

No epics as reward, story is the reward

This new questline can be completed entirely in solo.

New Daily quests will be "modular" i.e. you start with a base set of quests and earn a currency as reward. With this currency you can unlock other quest hubs and decide how you unlock all of the dailies. This will be acompanied by heavy phasing.

Phasing will only change the area, you will still be able to play with your friends even if they have progressed further

There will be new gear, cosmetic rewards, and mounts.

Thoughts?

First of all, the Fire-spider boss looks fucking amazing. Even better, apparently the new Warlock tier gear will take after this boss. Awesome. Secondly, I am very happy that the Legendary will be DPS-Caster only, healers got their legendary in Ulduar (Even though I'll never see the Legendary myself). Third: Hurray for more epic quest chains! Fourth: Extension of the Hyjal storyline, hurray! It's one of my favorite zones in Cataclysm.

I also think it's very interesting that the non-heroic and heroic versions of Ragnaros will be very different. I enjoy this fact, it shows that Blizzard is committed to these major content patches.

I am both glad and reserved about the Thrall storyline. I really hope they don't make him the Aspect of Earth, in terms of power, because I want him to return to lead the Horde after Cataclsym, and I doubt they'll make him do that if he's as strong as freakin Alexstrasza.

All in all, the patch looks to be amazing.

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As though spiders weren't already scary enough, now we have GIANT LAVA SPIDER!

Fuck you, Blizzard.

I doubt I'll end up seeing any of this anyway.

Edit: After having read the entire thing, this does sound pretty effing sweet. I like the idea of being able to fly in a raid, and it sounds like the firebird is going to be an aerial battle? Sounds cool.

Hopefully this patch also includes fixes to their broken RBG system and us poor Holy Paladins QQ

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This zone is going to hurt my eyes.

I do sorta want a firehawk mount though even if the skeleton model of it is a protodrake's.

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Update, looks like they're coming out with a lot of information. 4.2 seems to be largely complete. Here's some info on the Legendary:

Ever since the death of the Dragon Aspect Malygos, the blue dragonflight has struggled with appointing a new leader. Its members are now torn between the two likeliest successors: Kalecgos, who champions reconciliation with other races; and Arygos, a scion of Malygos who believes that his kind should withdraw from the world and forge a new path. To end the constant debates and arguments, the flight has agreed to gather during the Embrace—an extraordinary celestial event in which Azeroth's two moons come into perfect alignment—in the hopes that a new Aspect will be selected.

Yet a recent discovery by the bronze dragon Anachronos bodes ill for this impending ceremony. The timeless dragon has detected sinister magic at work around the Nexus, the blue flight's frozen lair in Northrend. Along with this find, he has glimpsed a terrifying vision of Azeroth succumbing to flames. The link between this chilling portent and the blue dragons remains unclear, but Anachronos has called upon what some of his kind deem the "short-lived" races to investigate further. If a hero does not rise to the challenge and find the truth, Anachronos's dire vision of Azeroth's undoing could become reality.

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Patch 4.2 introduces an epic quest that will challenge those daring enough to complete the legendary staff Dragonwrath, Tarecgosa's Rest. The great staff duplicates destructive magics, and also bestows upon its wielder the ability to transform into a member of the Blue Dragonflight. Those who complete the staff won’t be the only ones to receive a reward, though. As this task requires the dedication of an entire guild, upon completion of the staff all guild members will receive a unique non-combat pet to call their own.

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Behold the legendary staff Dragonwrath, Tarecgosa's Rest. Players will need to embark on an epic questline to obtain and upgrade this powerful weapon.

Only those who have emerged triumphant against the evils lurking within Blackwing Descent, The Bastion of Twilight, and the Throne of the Four Winds will be eligible to begin the legendary quest. Bronze Dragonflight emissaries will be sent to the Alliance and Horde capital cities of Stormwind and Orgrimmar to recruit those who are ready to undertake the challenge.

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This is not a path to be undertaken lightly. Be warned: the way forward is deadly, the first steps are perilous, and the destination, as yet, unfathomable. The journey will take willing challengers across continents and through time; to meet with ancient beings, to be recognized as one of the most powerful entities on Azeroth; to navigate a lethal web of politics and determine the shape of the future.

While the journey will certainly require progress through the Firelands, where guilds will need to work together to topple the forces of Ragnaros, there are times where those seeking the staff will have to stand alone in order to prove their skill, knowledge, and determination.

The Bronze Dragonflight is counting on you. The Blue Dragonflight may lose its way without your guidance. Best not keep them waiting.

These quests look freaking AWESOME. Oh and new Model for Kalecgos? More Aspect-y looking? My money is on him becoming the Aspect of Magic over Arygos.

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Update: ANOTHER large announcement about the new dailies/quests in Hyjal that will progress the story. I am so glad that they're not just plopping down a raid with no lore. They're building like an entire new zone and storyline for this. Which I am always a fan of:

Following the Cataclysm, Ragnaros's elemental minions assaulted Mount Hyjal in a bid to set the ancient World Tree of Nordrassil ablaze. Although the Guardians of Hyjal and their allies heroically repelled this invasion, their work on the sacred mount is far from over. In the newly healed Regrowth, Archdruid Malfurion Stormrage and his comrades have transformed the Sanctuary of Malorne into a staging ground for an assault on Ragnaros's domain: the Firelands. Thus far, their efforts have been frustrated by a resurgence in elemental activity that has engulfed the Regrowth and divided Malfurion's forces.

If Hyjal's defenders quell this counterattack, they have plans to create a permanent outpost in the Firelands from which to maintain an eternal vigil over the molten elemental realm. To do so, Malfurion's druids are planning to use an enchanted Sentinel Tree. With its roots sunk deep in Azeroth itself, this extraordinary tree's protective canopy will grow in the Elemental Plane, providing a much-needed shelter for the Guardians of Hyjal. Yet accomplishing such a feat will take weeks of brutal fighting against foes such as the treacherous Druids of the Flame, a splinter group of night elves bristling with Ragnaros's fiery powers. Regardless of the many challenges ahead, Hyjal's protectors and other heroes remain steadfast in their goal to establish a foothold in the Firelands. The safety of Hyjal and Nordrassil hinges on the campaign's success.

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In patch 4.2, stalwart adventurers will have the opportunity to test their mettle at two new daily quest areas located in the fertile hillsides of Mount Hyjal and the burning depths of the Firelands. Known as the Regrowth and Molten Front, these areas will offer an unprecedented amount of daily solo content for level-85 players to enjoy -- including over 60 new quests, four "unlockable" iLevel 365 gear vendors, and a world that evolves right before your eyes.

Unlock Your Destiny

Like many of the daily quest areas already in the game, the Regrowth and Molten Front will feature several stages of content. Players will begin their journeys at the renewed Sanctuary of Malorne in Mount Hyjal, joining forces once again with Matoclaw and Archdruid Hamuul Runetotem to repel invading armies of elementals. From there, they must open a portal directly to the Firelands and establish a forward outpost that the Guardians of Hyjal, led by Malfurion Stormrage, can use to thwart further incursions by Ragnaros's forces.

Rather than these stages only becoming available after a certain period of time or at the end of a long quest series, players will instead get to use a new alternate currency called Marks of the World Tree to unlock them at their own pace.

Similar to Champion's Seals from the Argent Tournament in Wrath of the Lich King, Marks of the World Tree can be earned by completing quests located in both daily quest areas. These marks can then be turned in to NPCs to open up individual daily quests, unique daily quest chains (detailed further below), up to four vendors selling a brand-new tier of gear, and important fortifications including a moonwell, an armory, and a legion of Ancients.

You'll have a lot of freedom in choosing what content you unlock and when, giving you more control than ever over your questing experience. What's more, this element of choice won’t only be reflected in the content you can access, but also in the world around you. As you help Malfurion's druids gain a stronger foothold in the Firelands, you'll start to see new NPCs and structures appear, and the fledgling Sentinel Tree planted at your arrival at the Molten Front will begin to grow into a massive protective canopy.

(For those who assisted the Shattered Sun Offensive in The Burning Crusade, these types of environment changes will likely feel similar to the transitions that occurred on the Isle of Quel'Danas.)

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Personal Progression, Personal Gain

Unlike the Isle of Quel'Danas, though, which unlocked in stages for all players on an entire realm (at the same time), progression at the Regrowth and Molten Front will be completely personal. Your actions will have a direct impact on what quests you'll unlock next, and how each hub will evolve visually.

To ensure that friends can play together even if they're not progressing identically, we've avoided separating players through phasing for all but a couple individual quests. The hub may look very different from one player to another, but they can all still adventure together. No matter where you are in the progression, the Sentinel Tree will be alive and thriving with fellow defenders of Mount Hyjal!

I Choose You, Druids of the Talon! (Or maybe you, Shadow Wardens!)

Within the Regrowth and Molten Front daily quest areas, players will have numerous options, both in terms of the content they unlock and what quests they might play through on a daily basis. One of the first places players will get to experience this type of "modular" gameplay is near the entrance to the Molten Front, in the forward base known as Malfurion's Breach.

In addition to your normal duties at this outpost, you'll also be asked to secure the aid of two benevolent orders stationed in Mount Hyjal: the Druids of the Talon, led by Skylord Omuron, and the Shadow Wardens, a fierce group of night elves under the guidance of Captain Saynna Stormrunner. This will be a pivotal point in your progression within the Molten Front and represents the first big unlock of new content for the area.

To secure the allegiance of the druids and wardens, you'll need to collect Marks of the World Tree to present to each order's leader. Once you've gained the appropriate amount of marks and turn them in, you'll unlock a unique set of daily quests tailored to either the Druids of the Talon or the Shadow Wardens. If you unlock the Druids of the Talon dailies, your journeys will take you into the shadow of the Furnace, an area wreathed in constant flame; the Molten Flow, a river of lava inhabited by flamewakers for as far as the eye can see; and Fireplume Peak, a floating island protected by hot-tempered fire hawks. If you opt to unlock the Shadow Warden dailies, you'll lay siege to the Forlorn Spire, wresting it from the enemy's grasp and establishing a new forward outpost. From there, you’ll be poised to attack the Widow’s Clutch, the breeding grounds for hordes of fire spiders, and Wildflame Point, a base of operations for the nefarious Druids of the Flame.

Once you've recruited both the Druids of the Talon and the Shadow Wardens, you'll have the option to choose which set of daily quests you complete each day. You'll only able to be complete one set of daily quests per reset (either the Druid of the Talon dailies or the Shadow Warden dailies), but the choice of which path you take is up to you.

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Variety is the Spice of Life

Earlier, we mentioned that over 60 new quests would be available at the Regrowth and the Molten Front. Since this is quite a lot of content -- almost half a zone's worth! -- many of these quests will be randomized into smaller groups. Out of 15 possible quests at a certain hub, for example, you might be able to pick up between three to five each day. This should help keep the content feeling fresh and fun, and your daily quest load a lot more manageable.

This randomization will also play off the environment. On one day, you may be tasked to bolster the defenses outside of Malfurion’s Breach against an onslaught of Molten Giants. On another, you'll be pitted against lava worms that have surfaced throughout the outpost. These quests will be based on the events taking place around you and are likely to change daily.

Rewards? I Love Rewards! Hippogryphs all around!

You'll be rewarded handsomely for your efforts in these embattled regions. In addition to all the new gear you'll be able to purchase from the unlockable vendors, you'll also receive an additional set of rewards upon opening up all the available content at both daily quest areas.

Players who take on this task will be presented with a stunning Flameward Hippogryph (shown below), as well a special one-time quest line that will explore the origins of Leyara, the powerful Druid of the Flame who commands the Firelord’s forces at the Regrowth and Molten Front, and why her hatred for Malfurion Stormrage burns so brightly.

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After years of preparation and maneuvering, the Firelord's power is now potent enough to threaten Azeroth with a devastating invasion. The Guardians of Hyjal will require the aid of the mightiest heroes to have a chance of survival. You've heard their call -- will you answer?

4.2 looks to be, honestly, the best raid patch Blizzard has ever released.

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Just reading some of the comments on the Battle.net posting of this makes me laugh. People are already estimating that the entire raid content of 4.2 will be completed in less than 2 months. I find that incredibly hilarious considering we don't know how hard the bosses will be, nor if there will be extra content.

In the Legendary staff preview, they specifically mention the Bronze Dragonflight and something strange going on in the past. What does that say to me? War of the Ancients Raid. Blizzard themselves said they were going to release smaller, but quicker, content patches, and it wouldn't surprise me in the least if they were completely hiding WotA until the PTR pops up, or even later.

My favorite, though, are the people comparing this to ToC because of the number of bosses AND the people who are already threatening to quit if more content isn't being released.

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I can understand people worrying about having to deal with another shitty instance like ToC. They have the right to express concern after having dealt with it in prime raiding time.

I really hope 4.2 comes out very soonish though.

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Just reading some of the comments on the Battle.net posting of this makes me laugh. People are already estimating that the entire raid content of 4.2 will be completed in less than 2 months. I find that incredibly hilarious considering we don't know how hard the bosses will be, nor if there will be extra content.

In the Legendary staff preview, they specifically mention the Bronze Dragonflight and something strange going on in the past. What does that say to me? War of the Ancients Raid. Blizzard themselves said they were going to release smaller, but quicker, content patches, and it wouldn't surprise me in the least if they were completely hiding WotA until the PTR pops up, or even later.

My favorite, though, are the people comparing this to ToC because of the number of bosses AND the people who are already threatening to quit if more content isn't being released.

Ooh! Finally. They said something about releasing WotA...with Bronze Dragonflight and all that, seems possible. :D

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Not sure how to post whole Blue Posts but here is me copying and pasting some more info for 4.2:

4.2 Preview: “Elemental Bonds” Quest Line

After the druids and their allies thwarted the invasion of Hyjal by the Twilight's Hammer and Ragnaros, an air of peace settled on the sacred mountain. As new growth bloomed across the region, members of the Earthen Ring and Cenarion Circle, along with the noble Dragon Aspects, convened at the ancient World Tree of Nordrassil. Among the gathered heroes were the legendary archdruid Malfurion Stormrage, the former Horde warchief and accomplished shaman Thrall, and his strong-willed companion, Aggra. Together, this illustrious assemblage was to unite its wondrous powers and restore the World Tree for the good of Azeroth.

Yet this auspicious event ended in tragedy. The details are still unclear, but word has spread that an incredibly powerful Twilight's Hammer agent, shrouded to hide his identity, interrupted the ceremony and struck down Thrall with dark magics... casting his spirit into the four domains of the Elemental Plane. If these terrible rumors hold true, the Earthen Ring -- indeed, all of Azeroth -- has potentially lost one of its greatest champions.

…Is this the end of the Son of Durotan?

In patch 4.2, level-85 characters will have the opportunity to answer this question and more.

While even the Aspects concede that Thrall may be lost to the elements forever, there is one who still believes that he can be saved from this bleak fate. Aggra, a powerful shaman in her own right, will call upon you to assist her as she travels to the ends of the earth and beyond -- to Skywall, the Abyssal Maw, Deepholm, and Firelands -- to rescue her beloved from an eternity of torment.

Thrall is no ordinary mortal, though, and this will be no ordinary quest. You will not only have to face the denizens of the elemental planes, but the very essence of Thrall himself and everything that has shaped him into the orc he is today. Before you can return his spirit to the natural world, you must overcome his doubts, his willfulness, his desires, and his rage -- for it is these aspects that bind him to his elemental cage.

Are you up for this challenge? Can you break Thrall from his elemental bonds and ensure the restoration of the World Tree? The fate of the world, and one of its foremost heroes, hangs in the balance.

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I personally since Cata have been hung up on the Worgen story, war between Alliance and horde and wanting to see the Forsaken get their crap pushed in to give a rats arse about Thrall. They been teasing us back and forth about Thrall could become the new aspect of the earth or whatever which I feel like should traditionally be a dragons role...so I already have a bais against Thrall's story and dislike it. I believe there was that one quest chain about the Reds harboring a "pure" black dragon egg, now thats what I want to see be developed and witness a new pure baby earth warden. Then again, not sure if any further questlines showed that the egg was tainted or was captured, all I remember was a big cliffhanger.

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I can understand people worrying about having to deal with another shitty instance like ToC. They have the right to express concern after having dealt with it in prime raiding time.

I really hope 4.2 comes out very soonish though.

Except, I'm pretty sure we can see from just the previews that ToC (Which I didn't really mind at all. People bitched at Blizzard for no trash instance, then they deliver and they bitch that there's no trash in it. They can never win), that this Raid is going to BLOW the ToC 5man/raid out of the water. If for anything but the non-raid content alone.

Regarding the Thrall stuff, I'm not seeing the teasing about Thrall becoming the new Aspect of Earth from this preview. I must be missing it. Not to mention that just becoming the Aspect of anything doesn't necessarily mean their powers increase whatsoever. Look at Kalecgos (Who I'm convinced is going to be the one to come out as the Aspect of Magic over the other guy)

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Regarding the Thrall stuff, I'm not seeing the teasing about Thrall becoming the new Aspect of Earth from this preview. I must be missing it. Not to mention that just becoming the Aspect of anything doesn't necessarily mean their powers increase whatsoever. Look at Kalecgos (Who I'm convinced is going to be the one to come out as the Aspect of Magic over the other guy)

No where did I say his power would increase or that them teasing us about it was in this preview alone. I am pretty sure Nec if you kept track of all blue posts and them just talking about lore from cata you would see them mention, tongue in cheek like, about Thrall being the new aspect of the earth. Now yeah its nothing to be taking seriously since they joke about it themselves but I do remember them more the once go "Once Deathwing is gone there is a new position open for aspect...*cough* Thrall *cough*".

With just googling new aspect of Earth Thrall you can find most of the information that Blizzard as teased about with Thrall's possible future storyline. Sources leading back to the lore panel at Blizzcon about them mention Kalecgos becoming the new aspect of magic in the nick of time and the Thrall aspect of earth hints.

Thats what I am saying and why the Thrall stuff in 4.2 is just blah, I rather not seem him even gain the title of aspect. Its just be being traditional, I prefer dragons to be the aspect.

On a more harsh note about Thrall...being alliance...I would rather giggle at his soul being torn and caged in four elemental planes. Keep him there, Gilneas has some work to do then deal with his candy arse.

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My only point was that I didn't see them teasing anything about Thrall becoming the aspect in this preview. I know, and have talked about on TNG before, what they've said at Blizzcon about Thrall becoming the new Aspect of Earth (Even temporarily)

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Time for Tier 12!:

Paladin aka "How the hell am I suppose to see":

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Mage: aka "Look at my fancy feathers":

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Rogue aka "Hopefully I'm still sneaky with gigantic spikes on my shoulders":

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Hunter: aka "The hunted becomes the Hunter...'s equipment":

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Death Knight aka: "My helm is made from Deathwing's jaw":

t12dk.jpg

Priest aka "I stole my gear idea from Auron from FFX":

t12priest.jpg

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you must overcome his doubts, his willfulness, his desires, and his rage -- for it is these aspects that bind him to his elemental cage.

IN SPITE OF MY RAGE

I AM STILL JUST AN ORC IN A CAGE.

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