View Full Version : In character PvP rules?
Cyrass
06-12-2006, 01:19 PM
I've gotten currious about something and figured this would be a good place to ask. Does anyone have any specific rules, guideline or honor code that their character follows in regards to PvP?
Barke
06-12-2006, 01:31 PM
Yep. Barke will not attack people who are already fighting mobs. He will not go out of his way to kill someone who looks like they might be questing or afk. If ever I do kill someone then I move along. I will not camp anyone.
Now I have a list of people excluded from the above statement for camping and griefing.
Redburn
06-12-2006, 01:35 PM
Redburn will only kill someone if he has the time. If he is fishing and see's an Alliance, watch it. But if he is on an errand, then it is not worth the waste in time lost to burn said annoyance.
Malebrignon
06-12-2006, 01:44 PM
Hmmm.... well, I actually wrote a set of PvP rules for our guild. I'm really not sure if everyone follows them as I do not really enforce said rules. They're more of a guideline than anything.
As for individual character quirks regarding Pvp, Malebrignon throws a word of Pain upon just about every Alliance to cross his path. It's a test of worthiness. If they live and do not turn in challenge, they are free to go. Against "worthy" opponents, I'll extend a Pai-Mei-like nod. If the nod is returned, go about your business, I'll not trouble you. The last time someone didn't return the nod, I hunted and killed them across 3 zones throughout the rest of the night.
Grooda is a bit more quirky. Grooda is my Batllegrounds character. She shows honor to her BG "friends" who are trying to level and quest and will usually extend a salute and wait for them to heal if there's time for a 1v1 or a "shoo" if I know other Hordies are coming. Grooda preys on those without rank. She finds it insulting that they gird for a battle they've no intention of joining. They are beneath being treated with honor. Call me a griefer if you'd like, but I take great delight in whittling down a level 50 private so a mob can kill them for equipment damage. After all, the only way you can ever really injure another player is to hit them in the pocketbook.
Grisch
06-12-2006, 01:47 PM
Our PvP rules apply to our entire guild.
1) Never attack someone unless you have a good reason. Folks quietly questing in shared quest areas are to be left alone. Anyone entering a faction only area, I.E. Alliance entering The Barrens, are free game.
This changes in a raid situation, such as the usuall TM/SS brawl.
2) No attacking someone 'grey' to you. I.E. No ganking. (This is dependant on whether the person is ganking others lower than them. In general, if they're engaging others the same level as themselves, it's preferable to let them sort it out themselves. Not to say we won't get involved if the guy is being an ass.)
3) No attacking anyone who is fighting a mob.
4) No camping. Generally after smacking troublemakers around a bit, we will pull back a distance and then try to herd/escort them out of the area. Has varying results. Some players appear to be unusally thick. (Once again general, depends on the situation.)
5) Anyone on the guild KOS list is exempt from the above rules. Attack them, gank them, camp them. If they made the KOS list, then they're beyond showing any form of honor or mercy.
Unfortunately it's very difficult to apply a black and white rule to any situation that involves human beings due to the pure chaos of their actions, but we try.
Rule of thumb is try to let everyone have fun.
Mortica
06-12-2006, 02:39 PM
Mort tends to be purely defensive. She'll fight if she's attacked. She'll fight to protect younglings or others being preyed upon.
Yesterday I came up with a new rule though.
Alliance who fuck up an escort quest I'm on that's taken months to get to this part of the chain and requires riding back and forth disguised as freaking paladin around Western Plaguelands with several other people in the group get camped. For hours. And hours. And hours.
Sanrin
06-12-2006, 02:46 PM
I try to only attack in self defense, and i dont help alliance that start trouble. Ill camp a lowbie ganker if they're causing trouble...but if alliance continue to provoke em (constant saps, taunting em while they're being herded out) ill let the horde thin our ranks a bit.
Aside from that (save a battleground of course) I try to be as helpful as I can to horde that need it.
Malebrignon
06-12-2006, 02:47 PM
Our PvP rules apply to our entire guild.
1) Never attack someone unless you have a good reason. Folks quietly questing in shared quest areas are to be left alone. Anyone entering a faction only area, I.E. Alliance entering The Barrens, are free game.
This changes in a raid situation, such as the usuall TM/SS brawl.
2) No attacking someone 'grey' to you. I.E. No ganking. (This is dependant on whether the person is ganking others lower than them. In general, if they're engaging others the same level as themselves, it's preferable to let them sort it out themselves. Not to say we won't get involved if the guy is being an ass.)
3) No attacking anyone who is fighting a mob.
4) No camping. Generally after smacking troublemakers around a bit, we will pull back a distance and then try to herd/escort them out of the area. Has varying results. Some players appear to be unusally thick. (Once again general, depends on the situation.)
5) Anyone on the guild KOS list is exempt from the above rules. Attack them, gank them, camp them. If they made the KOS list, then they're beyond showing any form of honor or mercy.
6) Call Grooda if they're not on the KOS list but you really think they deserve to be camped and don't want Grisch to get mad at you.
Fixed. :twisted:
Hifazat
06-12-2006, 03:40 PM
Personally I play it on whim. If I see a horde killing anything alliance as in the farmlands in Hillsbrad where the Forsaken have quests - they die very quickly. If you attack an alliance member you die. I - in character - don't care if it was a response or defense, I will kill horde if they attack the alliance.
Horde in Stromgarde Keep are KOS. That is a guild policy. I OOC wise prefer not going to Stromgarde much unless a guildie mentions it. If i know IC i will camp till they leave the Keep. I don't care IC which side it is. If you are in our Keep you die.
If a horde helps me or saves my ass in character and OOC i let them live. I keep their name written down for a couple of days to make certain i don't kill them or hurt them. Roughly a 5 day period. After that i forget in character.
Edit: Also i don't care about levels. I don't care if you are grey, black white or indigo. In character i can not see your level. So it doesn't affect me in the least.
Soraxis
06-12-2006, 04:39 PM
Heres my rules
Kill the alliance
Aquizit
06-12-2006, 05:15 PM
Usually I just leave them alone.. though I keep sure I know where they are at ALL times on my mini-map (yay tracking) .. I don't wave, nod, anything.. I just ignore.
(( Pretty much same as Soraxis, but with a few exceptions. Clys has some Alliance friends she will not touch.
But mostly, Clys is...insane. She'll do some pretty bizarre things, and she has no problem killing whoever's available. Lately she's been wandering in Teldrassil just being weird, dancing with the elves, killing the NPCs, tickling people, leaving the Moon Priestess dead on the road. She's in a very odd state of mind right now, even for her :)
For OOC reasons and because I consider it bad sportsmanship, I won't camp anyone. 2 kills max in one area. Might kill them again if I run into them somewhere else or on another day though. Of course if they kill me first then it's revenge time, or if they call in the calvary and it turns into an actual battle :)
))
Muatah
06-12-2006, 06:43 PM
In-character rules?
None whatsoever.
Muatah used to have a few he lived by, and all they did was get him dead.
Yichimet
06-12-2006, 10:43 PM
I am with Muatah, as he probably knows. There were times in the past when I left those fighting creatures alone, and minutes later was fighting a two-on-one battle against the pink-skin I let live.
Elves die on sight.
Shadowspeak
06-12-2006, 10:59 PM
Heres my rules
Kill the alliance
Id'e like to say Soraxis is wise and all-knowing.
EnheilRas
06-12-2006, 11:18 PM
48+, they are a "challenge" to Manus and are a worthy kill.
Otherwise, Manus enjoys playing with the Alliance.
If they try to run away, he will /wait and /beckon them over to stop
If they refuse, he will kill them. They are weak.
If they stop, he will slowly circle around them, /growling /snarling and /sniffing like a vicious animal. This is to scare them.
If they run, he will kill them. They are cowards.
If they stick around, and take further abuse (minor Flame DoTs, a few smashes with his hammer), and do not try to fight or run back, he will /shoo them, and leave. They have proven that they are strong and humble, and do not fear death.
Teelia
06-12-2006, 11:57 PM
48+, they are a "challenge" to Manus and are a worthy kill.
Otherwise, Manus enjoys playing with the Alliance.
If they try to run away, he will /wait and /beckon them over to stop
If they refuse, he will kill them. They are weak.
If they stop, he will slowly circle around them, /growling /snarling and /sniffing like a vicious animal. This is to scare them.
If they run, he will kill them. They are cowards.
If they stick around, and take further abuse (minor Flame DoTs, a few smashes with his hammer), and do not try to fight or run back, he will /shoo them, and leave. They have proven that they are strong and humble, and do not fear death.
Sometimes, I've run into situations where I know the guy can kill me. I know I can't run, I know I can't kill the guy, so I stand and salute. 9 times out of ten, I die, but sometimes, ?? people like Enheilras actually respect that and I live. Good to see you are one of those people, Enheilras.
No, move along...No compliment to the hated orc troll king here.....
Oh, and sometimes I stun them and run. hehe.
Teelia
06-13-2006, 12:01 AM
Oh, and for the record, Teelia only kills in self defense unless you are undead. She will go out of her way to attack undead. She even spit on Chronos at the Darkmoon Faire. Forsaken count as Undead in her mind, and are as bad as the Scourge.
One other thing....If Teelia gets camped, she'll rez right in front of the camper and spit in their face, or gouge them before dying again...
Or she'll rez in the graveyard like Sunday night in Hillsbrad.
:D
Kurohane
06-13-2006, 12:16 AM
Kuro used to live and let live, for the most part, outside of Duskwood and Allinace Territories. She's gone through some... changes of late. More and more she's turning to red=dead. She had no admiration or respect for ANYone in the horde, any longer. As far as she's concerned, if they get in her way, they're dead. If thier not in her way, she won't go hunt them down... well, most of the time she won't.
Daedraug
06-13-2006, 07:08 AM
I know it's a quest most times, but Dae can't go through any areas home to alliance mobs and not help them fight off attacking Horde. RE: Hillsbrad. As far as real-world goes, I defend areas like Duskwood and Southsore aggressively; however, in most contested areas I go with whatever the current level of aggression is. If the area is getting hot I'm much less likely to let someone by. If things are calm, I see no reason to start anything unless its a known enemy.
Grisch
06-15-2006, 02:11 PM
Personally, I think the whole 'Red is dead' attitude = RP easy mode.
Hell, I don't care if you only refuse to attack dwarves with a 'P' in their name and kill everything else, just get some extra dimension to your character.
Secondly, saying you 'can't see levels' and so attack ALL enemies, is all fine and good, but that also means you are never allowed to run from an enemy that is ?? to you. Since you can't see their level, you also can't tell that they're more powerfull.
I'm sure their might be players out there that follow this creed and dash themselves relentlessly over and over against '??' levels to them, but I'm willing to bet that the vast majority suddenly find themselves feeling slightly more passive when they see an opponent they have no hope of taking down.
Vilmah
06-15-2006, 02:16 PM
Personally, I wish I could kill everyone who was red. It would be great fun. Unfortunately, Vilmah loves eeeeeeveryoooone... :x
So I have to quell my thirst for murder while I'm playing her. But hey, I made a commitment, dammit!!
Grisch
06-15-2006, 02:21 PM
Oh, and an addition. Someone who I show mercy to, and then attacks me when they have better odds, draws my eternal ire. I will gank and camp them every chance I get untill they log off.
Gnome lock in Hillsbrad, grey to me pitched up the other when Nojinbu and myself were fighting off gankers in Hillsbrad fields. Took a look at us, ran like hell, and then turned around and watched. I could have dropped him right then, but we left him alone as it's guild policy to give the benefit of the doubt.
He kepts coming closer and when we finally got jumped by a 60 mage and a Rogue, he decided to join in. When his buddies got taken down, he ran like hell. I mounted up and went after the little bastard with a vengeance and turned him into a gnome pie with a funny hat. If I ever see him again I will do the same.
Also, a rogue from 'Tears of Elune' (seems every guild with 'X.. of Elune' in their name are a huge gankers). Anyway, this rogue has a habit of pitching up in Barrens and causing trouble. So after beating her around for a bit, she rezzed and started dancing. I stepped back and offered her time to mount up and vacate the area. After a few seconds she steps closer to me, gouges me and puts in a few jabs before mounting up and hightailing it.
I ran her down camped her untill I logged. I will also do the same every time I see her in the future.
Karkarov
06-15-2006, 02:48 PM
I like grischs policy.
Aquizit
06-15-2006, 03:09 PM
I'd go chill with y'all in the Barrens and stuff, but of course the day I go there is the day I run into someone from Echelon/NME/Honorless.
Hifazat
06-16-2006, 09:36 AM
Personally, I think the whole 'Red is dead' attitude = RP easy mode.
Hell, I don't care if you only refuse to attack dwarves with a 'P' in their name and kill everything else, just get some extra dimension to your character.
Secondly, saying you 'can't see levels' and so attack ALL enemies, is all fine and good, but that also means you are never allowed to run from an enemy that is ?? to you. Since you can't see their level, you also can't tell that they're more powerfull.
I'm sure their might be players out there that follow this creed and dash themselves relentlessly over and over against '??' levels to them, but I'm willing to bet that the vast majority suddenly find themselves feeling slightly more passive when they see an opponent they have no hope of taking down.
Just the opposite with me. You can ask my guildies what i used to do when i was in my 40s. I would head up to booty bay and just wait for a couple of highlevels to go by and attack them. Very good practice for PVP, trying as a lower level to beat those 5 to 10 levels higher than you.
I never run incharater or out of character from a battle unless i am on my way to something. Ask Jerone and Palemedes about the time i attacked a level 60 repeatedly in desolace because i was bored. I never won, but damnit i annoyed the hell out of him!
Noury
06-16-2006, 10:13 AM
My plan is similar to Teelia's. Stands to reason since we have close to the same character histories.
Basically, Nouri respects life. Its one of his guiding virtues. Thats not to say he won't act in self defence, or in pursuit of a righteous cause that helps the greater good.
He just won't attack indiscriminately, it would be a sin.
Unless its the undead. Scourge, Forsaken make no difference. They are an affront to the Light in his eyes and should not expect mercy unless there are some very specific circumstances (i.e. it suits his and the Lights purpose at the time to spare them).
Secondly, saying you 'can't see levels' and so attack ALL enemies, is all fine and good, but that also means you are never allowed to run from an enemy that is ?? to you. Since you can't see their level, you also can't tell that they're more powerfull.
I have played characters, and continue to play characters who will relentlessly attack ALL of the other faction. Even at level 20ish. Over and Over again. Even guys with epic mounts in known raiding guilds.
But it just depends on the character.
However, I disagree that your character wouldn't have -any- indication of how experienced a fighter is ("level")- only the most experienced and rich adventurers can purchase an epic mount- and some weapons/armor just look angry. The higher level someone is, generally the more outlandish their gear looks. I think our characters would at least have some idea how good a fighter is (really, how high their level) by their clothes.
Jorah
06-16-2006, 11:08 AM
I have a "live and let live" attitude in the main. I hardly ever attack a member of the Horde on sight. This isn't cowardice on my part, I believe discretion is the better part of valor - in most "fair" one-on-one encounters, especially as a rogue, getting the opening strike in is a key to victory, so by not doing I know I'm tempting fate. Sometimes though, if I'm attacked a few times without any provocation, I tend to start to get my retaliation in first (I believe the term is "do unto others before they get a chance to do it unto you") By the way, if any Horde who read this and know them, send my regards to a Troll mage called Shelbey and an Orc shaman (Boketh, Broketh?) who helped me out in Stranglethorn - I was trying to solo part of the Bloodsail Bucaneer quest, the mage similarly. Not sure if she could have seen me in stealth, probably as she was 4 levels above me, but I unstealthed and sat down to eat. Could she have killed me if she wanted to? Almost certainly, but she didn't. Could I have taken her out while she was engaged? Almost certainly, but I didn't - from an RP point of view, as a mercenary, what profit would I have gained? Even indirectly she was taking some of the heat off me. I was toying with the idea of waiting until, a) the camp was cleared or b) that possibly she would make a bad pull and drag them all onto her, leaving me free to grab the charts and bugger off. As it happened, we tried to co-ordinate a sap/sheep tactic, but being unable to communicate properly we didn't manage to pull it off effectively, and the pirate warlocks were respawning faster than we could rez/eat/drink/kill them. She asked me to wait, and her shaman mate rode in and cleared the camp in about 5 seconds.
I don't like ganking, though I've been the victim of it many times, and have unfortunatley been in groups who have ganked solitary Horde grinding / questing in the same area. Well, it happens, and usually I get dragged into the fray. On the other hand, if a group I'm in encounters a Horde group of similar strength then I have no qualms about getting stuck in.
If I'm in a raid (attacking Tarren Mill or Hammerfall / defending Southshore or Refuge Point), or solo in an area when a raid is going on, I'll do what I can, either assisting in taking down a bigger opponent or engaging "targets of opportunity" on the fringes - isn't that what Rogues do? If I'm solo and attacked by a more experienced (in game level terms), again I'll do what I can - Enheil, If I ever meet you, and you DoT me, It'll earn you at least a Gouge old son :P
Will I attack a more experienced Horde? Not on sight, but then I wouldn't attack a less or same level Horde member on sight either - unless as I said it was a raid or ganking type situation, in those cases red = dead, and if they weren't actively part of that raid then it's collateral damage.
Wow, this is a long post - I was going to reminisce about the other night in the Salty Sailor Tavern, but I'll leave it for now.
Dhurandal
06-20-2006, 12:52 AM
Dhurandal respects life. Therefore, he will not be the aggressor in combat with a few exceptions beyond defending those of the Alliance. The first is if he recognizes the Horde member as a considerable threat (ie. someone with the reputation of coming to Alliance controlled areas just to hunt lowbies). A random Horde member in Alliance territory will be ignored if they are unknowns.
If the Orc/Troll/Tauren are having trouble with a mob that is known to be a hostile threat to the Alliance even (Satyr in Ashenvale, for instance), Dhurandal may even assist the Horde member as best he can by doing some nuking. However, if they're assaulting most beasts, they will not receive help because beasts are beasts.
The Forsaken, however, are undead. Though they might be more sentient than their compatriots in the Scourge, they are considered a threat and unlike Tauren who can be given more leeway due to the nature of the race...the Forsaken will normally receive no aid from Dhurandal if they are fighting a demon or the like. (Let the abominations kill each other off!) If the Forsaken is attacking a beast known to be neutral (yellow) in Alliance territory, they might be mistaken for mindless undead and attacked in order to save the beast.
Consequentially, there are exceptions to the Forsaken. Features can be recognized and if a Forsaken has shown themselves to show signs of possible redemption, assisting an Alliance member in trouble, then they are likely to be treated like any other living being.
Anyhow...what I'd like to hear is how the druids out there handle their encounters with druids of the opposing faction!
Keraph
06-20-2006, 01:46 AM
Keraph, and most members of Infection, lay low any enemy who crosses our path, be they Scourge or Alliance. We do also form parties to patrol certain areas and kill any Alliance we see. It's simply the nature of our guild, there is absolutely no reason to let any member of the Alliance leave with their lives. Sometimes a red = dead attitude IS what adds the dimension, especially in the case of an evil guild with goals that include the complete elimination of the Alliance, in addition to other, darker goals.
Abric
06-20-2006, 06:11 AM
Good discussion point/information here.
Hm... Abric will kill/attempt to kill any Alliance. Though, it's not a pure "red=dead" policy.
- Hunters alway die. No exceptions.
- Alliance with the Madness (Non-RPers) always die.
- Humans and dwarves will be killed on sight; possibly toyed with.
- Weaklings (greys) are a maybe. If Horde are about, you are dead. If you wave/smile/joke/kiss you are dead.
- Keepers of Stromgarde, Tears of Elune, Ironforge Regiment, and (formerly) Blades of Lordaeron would be toyed with and killed - and/or sapped and smirked at.
- Sanrin is avoided. I hate Sanrin... a lot... he hurts my insides.
Abric's background covers the situations he finds himself in. While it may be "easy mode" under Grisch's idea... I do try to keep it with the "what would my character actually do."
Sanrin
06-20-2006, 11:09 AM
I only hurts peoples that try to hurts me! And Abrics are sharp and spiny. They're not good to touch without big gloves. Thats why Im on the epic search to find gloves that're thick enough to handle you with proper care.
I will kill horde if I see them, well now trolls specially because a hunter and a rogue were camping the entrance to SFK and wouldn't let our party in. The horde that I won't kill right now due to RP reasons are the ones in The Crimson Watch, (more later if she is shown mercy in things), but I've already been ganked quite a bit so she's loosing respect for some horde. If Yomi comes across members of the Watch she will either salute or nod at them. Even if they try to hunt her down like the two in the Rogue Manor in Hilsbrad about a week ago. I just had to run and find a hiding place so no blood would be shed.
Grisch
06-20-2006, 03:11 PM
I will kill horde if I see them, well now trolls specially because a hunter and a rogue were camping the entrance to SFK and wouldn't let our party in.
Erm... so a hunter and a rogue where camping an instance and now because of that you kill trolls?
Ok, sorry for the 'goblin board' kiddieism, but WTF DUDE?!?
Teelia
06-20-2006, 03:27 PM
I will kill horde if I see them, well now trolls specially because a hunter and a rogue were camping the entrance to SFK and wouldn't let our party in.
Erm... so a hunter and a rogue where camping an instance and now because of that you kill trolls?
Ok, sorry for the 'goblin board' kiddieism, but WTF DUDE?!?
I only kill orcs if their name starts with a "Gr."
mwahahaha.
*hugs*
Grisch
06-20-2006, 03:29 PM
I will kill horde if I see them, well now trolls specially because a hunter and a rogue were camping the entrance to SFK and wouldn't let our party in.
Erm... so a hunter and a rogue where camping an instance and now because of that you kill trolls?
Ok, sorry for the 'goblin board' kiddieism, but WTF DUDE?!?
I only kill orcs if their name starts with a "Gr."
mwahahaha.
*hugs*
Cute. *grin*
::sticks tongue out of corner of mouth as he intently scribbles something down on a wrecked looking piece of parchment.::
Thurgo
06-21-2006, 02:51 AM
Expect hostility unless you are a:
Warrior - Being a warrior, I understand the difficulties one must endure while taking this path.
Shaman - While Thurgo doesn't follow any religion in particular, he is a Wildhammer, and has been taught to respect the Shaman from an early age.
Tauren - Aside from being allied to the Horde, Thurgo doesn't see much evil in the Tauren race, and actually thinks they are quite noble.
Also, if a member of the horde is near the Wildhammer Gryphons or the few remaining high elves we have allied ourselves with, you will be attacked...whether I am able to kill you or not...eh...
Some rules may be broken if the Regiment is raiding however...
Dhurandal
06-21-2006, 10:08 PM
Roleplaying question concerning PvP!
It's something that came to my mind today as a Troll Hunter seemed to go out of his way to find me in Ashenvale.
Do you prioritize your targets based on what they are to your character or what is controlling the sprites on your screen? If you're the type to attack someone while they're fighting a mob and you're a roleplayer, do you give precedence to what your character would attack first or what you as a gamer get some honor out of?
For example...if you're a Forsaken player and you stumble upon an Alliance member fighting someone that's part of the Scarlet Crusade, IF you were going to attack...would you attack the Scarlet Crusade member which I'm sure poses more of an immediate threat storywise to the Forsaken than the Alliance...or would you hit the Alliance player? Give a reason if you would do the latter besides "it would give me honor or I know it isn't AI so it'd be a more difficult opponent". Of course, if they're in close combat and you had the ability...you could nuke them both. Haha.
Still, this is about targeting! For the Alliance, imagine if you came upon a Tauren battling a Fel Orc. I'm trying to keep this thread going with fun hypotheticals!
Vilmah
06-22-2006, 07:58 AM
I will kill horde if I see them, well now trolls specially because a hunter and a rogue were camping the entrance to SFK and wouldn't let our party in.
Erm... so a hunter and a rogue where camping an instance and now because of that you kill trolls?
Ok, sorry for the 'goblin board' kiddieism, but WTF DUDE?!?
I only kill orcs if their name starts with a "Gr."
mwahahaha.
*hugs*
Cute. *grin*
::sticks tongue out of corner of mouth as he intently scribbles something down on a wrecked looking piece of parchment.::
*steals parchment, buys Deathweed*
Thartis
06-22-2006, 08:42 AM
Thartis will attack on a whime. As a warrior wanting fair fights he:
1. Will not attack if you are hurt he will wait for you to heal
2. He will treat your dead rotting courpse with respect for you have battled him
3. He will let horde on the road clearly know that he will attack
4. If fight bravely he may just let you go (a gray or green stays to fight) or leave
5. In a raid one who kneels before me most of the time will let live but keeps an eye on. Hates back stabbers
He will attack almost always if:
1. You are Ogre warrior, leftover habit of years at war
2. He sees some on descrate another body
3. If you are a rouge all rules and gloves ar off
4. He sees on attack one that can not defend them self
Syreena
06-22-2006, 12:13 PM
Syreena is an undead rogue in The Grim--three strikes against her--so it is extremely rare that she comes across anyone who doesn't attack her on sight. Therefore, she's come to the conclusion of kill or be killed. She doesn't care about fair or honorable fights. She won't wait for anyone to finish off what they're fighting and heal up before attacking, or go for a fair, one on one fight. She'll use every advantage she can get. Outside of town raids, however, I usually won't kill grays. IC, I justify that by Syreena being curious about the Alliance races, especially humans and gnomes, so she'll just sap them and toy with them to see what they do.
Maegannon
06-22-2006, 02:48 PM
Maemae actualy doesn't like violence. She feels the horde are missunderstood, even the forsaken. Yet, she won't stand for being attacked unprovoked, and wont standby when others are being attacked, especialy younglings.
This is how she vews the horde:
Taurens are noble and gentle, and should be treated with the utmost respect. That goes for all classes of Tauren, and she will never attack a Tauren unless in self-defence or defence of a younger member of the alliance.
Orcs WERE bad, but she was there for the last war, and fought side by side with them. She holds a very high standard for Shamans and Thrall... she doesn't like Orc Warlocks though, because to her they are treading on dangerous ground. Its Warlock magic that got them in the prediciment of blood-sickness in the first place.
Trolls.. Eh.. She doesn't particularly LIKE trolls, but she is will always show them respect, should they show her respect.
Forsaken are tougher. She doesn't at all like the idea of undead things walking around, let alone free-thinking undead things. Yet, she can understand their plight, and takes it at face value. They're just trying to find their place in the world, they didn't ask to be undead. Thus, so long as they do not engage, she will leave them be. Forsaken are not the same thing as Scourge in her mind, atleast not yet.
When blood-elves are introduced, its a whole nother story.. She thinks the blood elves are disgusting blood-traitors who turned their backs on their people long before the wench Azshara blew up the world. Thusly, she dislikes any "High Elves" that are currently allied with the alliance, but resists attacking them due to the truce.
Peace, Love, and Cookies!
Vilmah
06-22-2006, 04:05 PM
Peace, Love, and Cookies!
8O
Maegannon
06-22-2006, 04:56 PM
*slips Vilmah a chocolate chip cookie*
Miserae
06-28-2006, 09:34 PM
I started out on an RP server - Athala, 60 Hunter, Scarlet Crusade if any of you happen to be from there. :) I came to an RP/PvP server because I wanted to try out PvP. Only RP was really getting a bit boring, and I wasn't getting nearly as much play as I'd like. So.
If I'm in STV, I'll kill just about anything I come across that I can take. I've been ganked so many times, on all my characters that have made it 30+, that I've just lost all mercy for folks in that zone. Particularly since, lately. someone two or three levels below me will get their butts kicked, then will go crying to their high-level buddies to come get me back. Oh, how I hate that.
Another pet peeve: Allies who are ballsy enough to dot or mark me, but too cowardly to come out and fight. Those that stay back with their guards so that any attempt at retaliation is met by big, scary elites that hurt. I write those names down and HUNT the little bastiges.
Multiple gankings of guildies irritate me. I have a 60 rogue and a 55 hunter on this server, both retired...but if there's ganking and camping of guildies, I'll go pay them a visit.
Rogues. I HATE rogues. Probably because I suck at being a rogue (thus, the retirement..ha!), but being snuck up on and ganked by some impossibly fast, slippery little bugger rubs me the wrong way. I will chase them down.
RP-wise, I really don't have any set rules for how I PvP. If I'm in the mood, I attack. If I'm tired, have a goal I'm trying to reach (i.e., this evening all I want to do is level so I can get my demon pony...that's ALL I WANT TO DO. Leave me alone, you skeezy allies. >< ), or am just not feeling it...I'll let it slide.
Unless, of course, I let you slide and then you come after me. Then, you will die. A lot. -nod-
EnheilRas
06-28-2006, 09:41 PM
IEnheil, If I ever meet you, and you DoT me, It'll earn you at least a Gouge old son :P .
That will only cause me to hit Blood rage for the 25% melee damage, rip out my TUF, hit Windfury 4, and hit you for about 1800 damage.
..then I might use a spell or two for 2900 more.
If you can sustain those three attacks, I will be amazed. Most 60's can't
Grisch
06-28-2006, 11:15 PM
IEnheil, If I ever meet you, and you DoT me, It'll earn you at least a Gouge old son :P .
That will only cause me to hit Blood rage for the 25% melee damage, rip out my TUF, hit Windfury 4, and hit you for about 1800 damage.
..then I might use a spell or two for 2900 more.
If you can sustain those three attacks, I will be amazed. Most 60's can't
/sniff /sniff
Anyone else smell that?
EnheilRas
06-29-2006, 12:12 AM
Normal Windfury with TUF hits for 1400 on average
With Crits I've had it go to 1800, without Blood rage
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