View Full Version : Assault on Undercity
Kaldore
05-02-2007, 10:36 AM
On behalf of First Legion I just want to Thank everyone that chose to participate last night. It was really unfortunate that things didn't occur as we planned, but we're willing to keep going after Faction Leaders as well as try and organize different things in the future.
We also wholeheartedly appreciate the support shown on the TN forums by members of this community.
Solenev
05-02-2007, 10:52 AM
That was fun you guys. It's too bad the server crashed and lagged out so much. I only heard what Sylvanas and Varimathras did, as was so lagged I couldn't see anything.
I must admit, you guys drew out the biggest Horde response I've ever seen.
Mortica
05-02-2007, 11:35 AM
here's some screenshots from the other side:
(and I have no idea why KTM is showing in the screenshot when I had the UI disabled and it wasn't showing on my screen :P)
the initial charge: http://tn.yzeens.com/images/ucattack1.jpg
after the server came back up (sucks that a server crash is so overwhelmingly in favor of defense): http://tn.yzeens.com/images/ucattack2.jpg
the "victory" celebration afterwards
http://tn.yzeens.com/images/ucattack3.jpg
Kaldore
05-02-2007, 12:00 PM
Haha, no need to put Victory in quotes Mortica!
We went there fully hoping to roll over the defense and try for Sylvanis and we didn't manage to pull it off.
However we also fully expected that there would be a LOT of people in that throne room and it might cause some difficulty due to lag... Perhaps we weren't realistic about the amount of lag we would encountered, but I refuse to use that as an excuse.
We went in to try for Sylvanis and we were stopped. Whether that was through the actions of the Horde themselves, or merely with their prescence.
The only major beef I have with how everything turned out is that everyone is turning this into a "FIRST LEGION OMG!!!" thing, when in reality a lot more guilds and people were involved.
Lovely
05-02-2007, 12:20 PM
Yeah, I actually didn't see many FL people (probably because I was frozen in place and random people were teleporting around me), but I did see several ED members. Still, don't look at it as a failure. Look at it as a test. Regardless of Blizzard's crappy lag, it stirred up some fun...and you can always try again.
Fallacy
05-02-2007, 01:37 PM
No one TOLD me what was happening. I knew it was supposed to happen, but, as it was, I didn't hear a thing about it. Bah...
Chingaso
05-02-2007, 02:30 PM
Heh, your raid didn't crash the server. The Grim have done that. Twice...
Abric
05-02-2007, 02:33 PM
Keep on truckin', Kaldore. While there may be others involved... it is always the person who really puts it together that gets the credit. Take that as either good or bad.
Just be selective of who you tell on the opposite side. Some people don't care whose there - and those 'wasteful' bodies only degrade the enjoyment... by their bullshit as well as lagging the server up.
When we attacked Proudmoore after 2.0 came out, we didn't really tell anyone on the Alliance side. Not because we didn't want them to know (I dropped hints on this board and TN,) but because we wanted to experience it for what it was worth... instead of a camp out by people spamming yell and teabagging my folks!
Since First Legion is known for its PvE content - let your PvE buddies over here know. Then, since you want some participation from the RP community... here is just fine.
Better be in Nether Legends, though. AbricOOC demands robes and wizard hats.
Kaldore
05-02-2007, 02:38 PM
Well thats just the thing: We wanted people to know that "THE ALLIANCE" was going to attack a Faction Leader and it was going to be organized in part by First Legion.
The specifics of the attack were leaked out somehow, but no big deal. Had a good time, but I wish people would take more time to let the other guilds involved get acknowledgement for their participation.
I've always wanted to set something up with Fates Hand and Forgotten Legion! I think it would be a blast to see a huge battle with all the Raiders taking the field.
Nadea
05-02-2007, 02:57 PM
Mmmm, I totally would have been there yesterday if I didn't need to spend my day sleeping because of inconsiderate roomates ;_;
Great job crashing the server though! XD
Mortica
05-02-2007, 03:04 PM
Just as an FYI, most of the Fates Hand members who organised/were interested in raids on Alliance towns are in Ordo Letalis now. Breshler was the main man for our successful sacking of Arch-Druid Fandral Staghelm. He also had layed out some intricate strategy for an attempt on the Bishop (around the time that Lovely and Conidivh had some epic RP going on about him) that fizzled out for some reason that I don't remember.
<.< >.>
I'll just leave it at that. I can't seem to post about FH without sounding bitter. That dumbass post by Narakoo made me want to stab someone, since him not getting booted was one of the straws that made me leave.
Magometus
05-02-2007, 03:44 PM
Well, what I'm wondering, and this is just me, but why would the Alliance in general try to attack the Undercity when there is a peace going on, even if it's only tentative. To me this brings up a host of RP problems such as doesn't this constitute an act of all-out war and what about killing Silvanas? How would we explain people seeing her in-game, even after the Alliance killed her? The Spirit Healer? Then how do people die at all in Warcraft?
Not wanting to be a stick in the mud, I'm only proposing these questions for discussion.
Vilmah
05-02-2007, 03:47 PM
Well, we all gotta have our bad guys..
First Legion are now OUR enemies, because of thes unwarrented acts of war. I'm tellin' ya Mags, why don't people listen to reason?? Well, it gives the Inquisitor something to do, anyway..
Mortica
05-02-2007, 03:51 PM
gold hammers on purple backgrounds FTW
Abric
05-02-2007, 03:52 PM
The characters we play are adventurers; common folk called upon by our factions to help protect our homelands. We are, essentially, mercenaries.
Because we are mercenaries, or vigilants, what we do is not really 'official.' We are factored into the story about a 'tenative peace.'
To the death thing... just don't call it a death. It's a defeat. Obviously, you can't OCCUPY Undercity. So it is just explained that you did what you did and tactically withdrew. Obviously, a bunch of mercenaries couldn't hold the captial of the Forsaken race. Then again - just like the ole Goths, you came in and sacked it.
Vilmah
05-02-2007, 03:55 PM
gold hammers on purple backgrounds FTW
/target Mortica
/love
And yep, exactly what Abric said.
Magometus
05-02-2007, 03:57 PM
I'm just protesting what Kaldore said about it being an "Alliance" attack, not a First Legion attack. If that is truly so, then the only logical response IC would be for Thrall to slam his fist down and declare war! Now on the other hand, I do see that he was just saying that it wasn't just First Legion that attacked.
And the reason I bring up the death thing is because I was looking through some of the Nether Legends posts, and at one point someone said that Thrall was killed by First Legion. Now, if I was to buy a second account and make an Orc, Thrall would still be hanging out in Orgrimmar.
Like I said, just discussion.
Kaldore
05-02-2007, 04:23 PM
Well Magometus, and please believe me when I say that I'm not trying to sound condescending or anything...
We didn't even consider that sort of thing. :?
We're kind of like big dumb jocks in High School that like to see how many Freshman we can cram in lockers.
Unfortunately for us... Last night there were waaaay too many Freshman.
:P
Valon
05-02-2007, 06:23 PM
The characters we play are adventurers; common folk called upon by our factions to help protect our homelands. We are, essentially, mercenaries.
Because we are mercenaries, or vigilants, what we do is not really 'official.' We are factored into the story about a 'tenative peace.'
To the death thing... just don't call it a death. It's a defeat. Obviously, you can't OCCUPY Undercity. So it is just explained that you did what you did and tactically withdrew. Obviously, a bunch of mercenaries couldn't hold the captial of the Forsaken race. Then again - just like the ole Goths, you came in and sacked it.
I agree with pretty much everything in your post, except the part where you said we were all mercanaries.
Some of us might be, but character progression takes us far from that.
For example, would you say the crusading knight charging innumerable foes outside his beloved home city of Stormwind would be doing it for the defense of his city, or the money?
Rogues, yep, probably mercanaries. But alot of us do transcend that occupation.
Maegannon
05-02-2007, 09:43 PM
Mag, you have to take into consideration (while roleplaying) that the things that make up life and death mechanicly for WOW, should also be added into the story lines of Wow..
Every sentient being.. be them gods, dragons, or talking bugs.. have access to the spirit healer. Be it be a "oh so limited number of times" or a "free to come back from the 'dead' untill your tired of it and choose to move on'. The only ones that really don't, are the "Beasts" and "Critters". Wolves, bears, squirls, etc etc.. mindless beasts who's numbers are regulated enough that they're never low enough to vanish all together..
Now you'll bring up(because I am smart like that) things like the plague and etc..
I think of the plague that created the scourge and the forsaken as a tool that both distroyed the body, but linked the soul to gul'dan/arthas.
Ghosts are .. well they're ghosts, who are either so pissed off that they refuse to accept the res and continue, or are just unable to let go an move on, aka, something superly horrific happened to them and they're stuck.
Now, Thrall is a Sentient being. He's the faction leader of the horde, the symbol of all that is good and just and honorable. And, he's a damnedable shaman. Spirit Healer access AND Self Res.We can kill him all day long and he'll be back to full strength and feeling good by next tuesday. It works simmilar for all faction leaders. They're tough cookies, and even if they bite the big one, they're not going to just give up and move on.. they'll just keep comming back ;p
Magometus
05-02-2007, 10:23 PM
Ah... I see what you're saying. This is actually something I was wondering about since I first played the game... how to reconcile the Spirit Healer with people who stay dead. That also explains killing the same NPCs all the time for quests! I never got around to asking that on the Lore section...
Oh, and I wasn't going to bring up the plague XD. I had forgotten about it completely, to tell the truth.
Karkarov
05-03-2007, 06:43 AM
I dont concur mae as gnomes surely fall below mindless beasts on the evolutionary scale.
Maegannon
05-03-2007, 08:58 AM
I dont concur mae as gnomes surely fall below mindless beasts on the evolutionary scale.
They're deffinately a special case, because quite frankly, I agree!
But they are magic users, and have warlocks, I just like to assume that they're evil little bastards who have made some kind of dark pact with the Legion' *nods*
Valon
05-03-2007, 09:49 AM
....
I hate you all.
Every sentient being.. be them gods, dragons, or talking bugs.. have access to the spirit healer. Be it be a "oh so limited number of times" or a "free to come back from the 'dead' untill your tired of it and choose to move on'. The only ones that really don't, are the "Beasts" and "Critters". Wolves, bears, squirls, etc etc.. mindless beasts who's numbers are regulated enough that they're never low enough to vanish all together..
I have to say, this doesn't exactly sit well for me. I see the spirit healer and the corpse run as a necessary game mechanic, but as far as the story goes, you have to kind of pretend it doesn't exist. You notice several quests where someone dies. If they could just come back, the story wouldn't make sense. Or when you get an evil person's head for a quest, if they could just come back, they would, and you wouldn't be rewarded nearly as well.
Were this true, Cenarius would have just come right back after Grom Hellscream's Orcs killed him.
Blizzard reps have said that they know WoW doesn't really lend itself to proper role play. For it to really work, you have to work with some things, and ignore others.
Thaena
05-03-2007, 01:55 PM
Blizzard reps have said that they know WoW doesn't really lend itself to proper role play. For it to really work, you have to work with some things, and ignore others.
Pretty much spot on for how I feel about it.
That's why I'll never claim to have 'killed' a faction leader or other prominate NPC in a RP manner. Because I know they're coming back. I'll never write about Thaena's frequent visits to the Spirit Healer, because to her it's not death, it's just a -really- close call. But that's just how I like to go with it. I don't feel the need to take everything into my RP, I have the luxury of picking and choosing what becomes part of Thaena's cannon.
It's the same way I think about any sort of creative process, by creating something (a painting, a comic, a book, a character) you have a unique opportunity to make it BETTER. Better than real life, better than how it 'should' be, better in every single way. I like to make things better, and that's how I determine my RP choices. If it makes my RP better, if it makes my character better, if it makes my story better... then in it goes!
Anyhow, grats on the Undercity attack/defense. Those things can be a whole lot of fun no matter what side you're on!
Darkblade
05-03-2007, 02:32 PM
And if you pay attention to the stories of all the little quests, even though everyone has to kill Captain Melranch (or whatever his name is) in Tirisfal for their quest, according to the story, you're the one that did it, and you've saved Tirisfal Glades from the pesky Scarlet Peckerheads. So, story-wise, when people die they stay dead.
Game mechanics-wise, they come back in 5 minutes or less.
And how many pvp warriors have pocket healers? Who's to say Thrall isn't resurrected by a troll priest 20 minutes later, coming back with a "the rumors of my death are greatly exaggerated" comment?
Ariesconnor
05-04-2007, 06:40 PM
<3 Lovely for coming to play with us again last night in Silvermoon :)
A good time was had by all!
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